diff options
author | Sam Atkins <atkinssj@serenityos.org> | 2023-01-22 21:27:23 +0000 |
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committer | Linus Groh <mail@linusgroh.de> | 2023-01-22 21:31:36 +0000 |
commit | 83687f85df7fd1b454fecee27699c445568b18f3 (patch) | |
tree | 56a143c27d09f3b3521ac064c06d95da6164f150 /Userland/Games | |
parent | 3423b54eb918eac7abf8a0be5a58a00088cec4ae (diff) | |
download | serenity-83687f85df7fd1b454fecee27699c445568b18f3.zip |
LibCards+Solitaire: Rename `CardStack::move_to_stack()` -> `take_all()`
`a.move_to_stack(b)` sounded too much like it moves a's cards to b, when
it actually moves b's cards to a.
Diffstat (limited to 'Userland/Games')
-rw-r--r-- | Userland/Games/Solitaire/Game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Games/Solitaire/Game.cpp b/Userland/Games/Solitaire/Game.cpp index 9a3cadfe88..8028d22558 100644 --- a/Userland/Games/Solitaire/Game.cpp +++ b/Userland/Games/Solitaire/Game.cpp @@ -424,7 +424,7 @@ void Game::draw_cards() update(stock.bounding_box()); } else { auto play_bounding_box = play.bounding_box(); - play.move_to_stack(waste); + play.take_all(waste); size_t cards_to_draw = 0; switch (m_mode) { |