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author | Karol Kosek <krkk@krkk.ct8.pl> | 2021-07-19 23:57:15 +0200 |
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committer | Gunnar Beutner <gunnar@beutner.name> | 2021-07-20 01:51:11 +0200 |
commit | fd5bc36fc15921be43b7b79cddfa495fa2581724 (patch) | |
tree | e68ba1b67dfe1d487c1a4b2e0b1bd55ebd2298a2 /Userland/Games | |
parent | 69fd68b1c80b536d2ec360f6fd711f56b6c00fa5 (diff) | |
download | serenity-fd5bc36fc15921be43b7b79cddfa495fa2581724.zip |
Pong: Disable resizing the window
The game doesn't handle resize events.
It's a pretty lazy fix. The proper way would be to actually allow
the game to be resized, with some scaling trickery, but most games
here don't do that anyway, so I guess that's good enough.
Diffstat (limited to 'Userland/Games')
-rw-r--r-- | Userland/Games/Pong/main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Userland/Games/Pong/main.cpp b/Userland/Games/Pong/main.cpp index d94a2d9db0..7ad75f83b6 100644 --- a/Userland/Games/Pong/main.cpp +++ b/Userland/Games/Pong/main.cpp @@ -52,6 +52,7 @@ int main(int argc, char** argv) window->set_title("Pong"); window->set_double_buffering_enabled(false); window->set_main_widget<Pong::Game>(); + window->set_resizable(false); window->show(); auto menubar = GUI::Menubar::construct(); |