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authorSimon Wanner <skyrising@pvpctutorials.de>2022-04-09 09:28:38 +0200
committerAndreas Kling <kling@serenityos.org>2022-04-09 23:48:18 +0200
commit206d6ece55e44117fd49525eeca5bd28d83ac5eb (patch)
tree42f45ba540faffd38608380dad02d7614c6e7e5a /Userland/Games/Snake
parent6f8fd91f225c9eb3e5faeda1aaf6cee1e1f12cc9 (diff)
downloadserenity-206d6ece55e44117fd49525eeca5bd28d83ac5eb.zip
LibGfx: Move other font-related files to LibGfx/Font/
Diffstat (limited to 'Userland/Games/Snake')
-rw-r--r--Userland/Games/Snake/SnakeGame.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Userland/Games/Snake/SnakeGame.cpp b/Userland/Games/Snake/SnakeGame.cpp
index c5b3881517..27887985e8 100644
--- a/Userland/Games/Snake/SnakeGame.cpp
+++ b/Userland/Games/Snake/SnakeGame.cpp
@@ -11,8 +11,8 @@
#include <LibConfig/Client.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Bitmap.h>
-#include <LibGfx/Font.h>
-#include <LibGfx/FontDatabase.h>
+#include <LibGfx/Font/Font.h>
+#include <LibGfx/Font/FontDatabase.h>
SnakeGame::SnakeGame()
{