diff options
author | Andreas Kling <kling@serenityos.org> | 2021-01-12 12:03:28 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-01-12 12:04:23 +0100 |
commit | aa939c4b4b8a7eb1d22b166ebb5fb737d6e66714 (patch) | |
tree | c87472f6751c0fbb731858c8b0a4643a451a7f00 /Userland/Games/Snake | |
parent | b8d6a56fa354a268e3fbfa4fb6d146e9bf60103e (diff) | |
download | serenity-aa939c4b4b8a7eb1d22b166ebb5fb737d6e66714.zip |
Games: Move to Userland/Games/
Diffstat (limited to 'Userland/Games/Snake')
-rw-r--r-- | Userland/Games/Snake/CMakeLists.txt | 7 | ||||
-rw-r--r-- | Userland/Games/Snake/SnakeGame.cpp | 257 | ||||
-rw-r--r-- | Userland/Games/Snake/SnakeGame.h | 91 | ||||
-rw-r--r-- | Userland/Games/Snake/main.cpp | 102 |
4 files changed, 457 insertions, 0 deletions
diff --git a/Userland/Games/Snake/CMakeLists.txt b/Userland/Games/Snake/CMakeLists.txt new file mode 100644 index 0000000000..d542cd4ead --- /dev/null +++ b/Userland/Games/Snake/CMakeLists.txt @@ -0,0 +1,7 @@ +set(SOURCES + main.cpp + SnakeGame.cpp +) + +serenity_app(Snake ICON app-snake) +target_link_libraries(Snake LibGUI) diff --git a/Userland/Games/Snake/SnakeGame.cpp b/Userland/Games/Snake/SnakeGame.cpp new file mode 100644 index 0000000000..4c96a7aee9 --- /dev/null +++ b/Userland/Games/Snake/SnakeGame.cpp @@ -0,0 +1,257 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "SnakeGame.h" +#include <LibCore/ConfigFile.h> +#include <LibGUI/Painter.h> +#include <LibGfx/Bitmap.h> +#include <LibGfx/Font.h> +#include <LibGfx/FontDatabase.h> +#include <stdlib.h> +#include <time.h> + +SnakeGame::SnakeGame() +{ + set_font(Gfx::FontDatabase::default_bold_fixed_width_font()); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/paprika.png")); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/eggplant.png")); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/cauliflower.png")); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/tomato.png")); + srand(time(nullptr)); + reset(); + + auto config = Core::ConfigFile::get_for_app("Snake"); + m_high_score = config->read_num_entry("Snake", "HighScore", 0); + m_high_score_text = String::formatted("Best: {}", m_high_score); +} + +SnakeGame::~SnakeGame() +{ +} + +void SnakeGame::reset() +{ + m_head = { m_rows / 2, m_columns / 2 }; + m_tail.clear_with_capacity(); + m_length = 2; + m_score = 0; + m_score_text = "Score: 0"; + m_velocity_queue.clear(); + stop_timer(); + start_timer(100); + spawn_fruit(); + update(); +} + +bool SnakeGame::is_available(const Coordinate& coord) +{ + for (size_t i = 0; i < m_tail.size(); ++i) { + if (m_tail[i] == coord) + return false; + } + if (m_head == coord) + return false; + if (m_fruit == coord) + return false; + return true; +} + +void SnakeGame::spawn_fruit() +{ + Coordinate coord; + for (;;) { + coord.row = rand() % m_rows; + coord.column = rand() % m_columns; + if (is_available(coord)) + break; + } + m_fruit = coord; + m_fruit_type = rand() % m_fruit_bitmaps.size(); +} + +Gfx::IntRect SnakeGame::score_rect() const +{ + int score_width = font().width(m_score_text); + return { width() - score_width - 2, height() - font().glyph_height() - 2, score_width, font().glyph_height() }; +} + +Gfx::IntRect SnakeGame::high_score_rect() const +{ + int high_score_width = font().width(m_high_score_text); + return { 2, height() - font().glyph_height() - 2, high_score_width, font().glyph_height() }; +} + +void SnakeGame::timer_event(Core::TimerEvent&) +{ + Vector<Coordinate> dirty_cells; + + m_tail.prepend(m_head); + + if (m_tail.size() > m_length) { + dirty_cells.append(m_tail.last()); + m_tail.take_last(); + } + + if (!m_velocity_queue.is_empty()) + m_velocity = m_velocity_queue.dequeue(); + + dirty_cells.append(m_head); + + m_head.row += m_velocity.vertical; + m_head.column += m_velocity.horizontal; + + m_last_velocity = m_velocity; + + if (m_head.row >= m_rows) + m_head.row = 0; + if (m_head.row < 0) + m_head.row = m_rows - 1; + if (m_head.column >= m_columns) + m_head.column = 0; + if (m_head.column < 0) + m_head.column = m_columns - 1; + + dirty_cells.append(m_head); + + for (size_t i = 0; i < m_tail.size(); ++i) { + if (m_head == m_tail[i]) { + game_over(); + return; + } + } + + if (m_head == m_fruit) { + ++m_length; + ++m_score; + m_score_text = String::formatted("Score: {}", m_score); + if (m_score > m_high_score) { + m_high_score = m_score; + m_high_score_text = String::formatted("Best: {}", m_high_score); + update(high_score_rect()); + auto config = Core::ConfigFile::get_for_app("Snake"); + config->write_num_entry("Snake", "HighScore", m_high_score); + } + update(score_rect()); + dirty_cells.append(m_fruit); + spawn_fruit(); + dirty_cells.append(m_fruit); + } + + for (auto& coord : dirty_cells) { + update(cell_rect(coord)); + } +} + +void SnakeGame::keydown_event(GUI::KeyEvent& event) +{ + switch (event.key()) { + case KeyCode::Key_A: + case KeyCode::Key_Left: + if (last_velocity().horizontal == 1) + break; + queue_velocity(0, -1); + break; + case KeyCode::Key_D: + case KeyCode::Key_Right: + if (last_velocity().horizontal == -1) + break; + queue_velocity(0, 1); + break; + case KeyCode::Key_W: + case KeyCode::Key_Up: + if (last_velocity().vertical == 1) + break; + queue_velocity(-1, 0); + break; + case KeyCode::Key_S: + case KeyCode::Key_Down: + if (last_velocity().vertical == -1) + break; + queue_velocity(1, 0); + break; + default: + break; + } +} + +Gfx::IntRect SnakeGame::cell_rect(const Coordinate& coord) const +{ + auto game_rect = rect(); + auto cell_size = Gfx::IntSize(game_rect.width() / m_columns, game_rect.height() / m_rows); + return { + coord.column * cell_size.width(), + coord.row * cell_size.height(), + cell_size.width(), + cell_size.height() + }; +} + +void SnakeGame::paint_event(GUI::PaintEvent& event) +{ + GUI::Painter painter(*this); + painter.add_clip_rect(event.rect()); + painter.fill_rect(event.rect(), Color::Black); + + painter.fill_rect(cell_rect(m_head), Color::Yellow); + for (auto& part : m_tail) { + auto rect = cell_rect(part); + painter.fill_rect(rect, Color::from_rgb(0xaaaa00)); + + Gfx::IntRect left_side(rect.x(), rect.y(), 2, rect.height()); + Gfx::IntRect top_side(rect.x(), rect.y(), rect.width(), 2); + Gfx::IntRect right_side(rect.right() - 1, rect.y(), 2, rect.height()); + Gfx::IntRect bottom_side(rect.x(), rect.bottom() - 1, rect.width(), 2); + painter.fill_rect(left_side, Color::from_rgb(0xcccc00)); + painter.fill_rect(right_side, Color::from_rgb(0x888800)); + painter.fill_rect(top_side, Color::from_rgb(0xcccc00)); + painter.fill_rect(bottom_side, Color::from_rgb(0x888800)); + } + + painter.draw_scaled_bitmap(cell_rect(m_fruit), m_fruit_bitmaps[m_fruit_type], m_fruit_bitmaps[m_fruit_type].rect()); + + painter.draw_text(high_score_rect(), m_high_score_text, Gfx::TextAlignment::TopLeft, Color::from_rgb(0xfafae0)); + painter.draw_text(score_rect(), m_score_text, Gfx::TextAlignment::TopLeft, Color::White); +} + +void SnakeGame::game_over() +{ + reset(); +} + +void SnakeGame::queue_velocity(int v, int h) +{ + if (last_velocity().vertical == v && last_velocity().horizontal == h) + return; + m_velocity_queue.enqueue({ v, h }); +} + +const SnakeGame::Velocity& SnakeGame::last_velocity() const +{ + if (!m_velocity_queue.is_empty()) + return m_velocity_queue.last(); + + return m_last_velocity; +} diff --git a/Userland/Games/Snake/SnakeGame.h b/Userland/Games/Snake/SnakeGame.h new file mode 100644 index 0000000000..790fc75746 --- /dev/null +++ b/Userland/Games/Snake/SnakeGame.h @@ -0,0 +1,91 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#include <AK/CircularQueue.h> +#include <AK/NonnullRefPtrVector.h> +#include <LibGUI/Widget.h> + +class SnakeGame : public GUI::Widget { + C_OBJECT(SnakeGame) +public: + virtual ~SnakeGame() override; + + void reset(); + +private: + SnakeGame(); + virtual void paint_event(GUI::PaintEvent&) override; + virtual void keydown_event(GUI::KeyEvent&) override; + virtual void timer_event(Core::TimerEvent&) override; + + struct Coordinate { + int row { 0 }; + int column { 0 }; + + bool operator==(const Coordinate& other) const + { + return row == other.row && column == other.column; + } + }; + + struct Velocity { + int vertical { 0 }; + int horizontal { 0 }; + }; + + void game_over(); + void spawn_fruit(); + bool is_available(const Coordinate&); + void queue_velocity(int v, int h); + const Velocity& last_velocity() const; + Gfx::IntRect cell_rect(const Coordinate&) const; + Gfx::IntRect score_rect() const; + Gfx::IntRect high_score_rect() const; + + int m_rows { 20 }; + int m_columns { 20 }; + + Velocity m_velocity { 0, 1 }; + Velocity m_last_velocity { 0, 1 }; + + CircularQueue<Velocity, 10> m_velocity_queue; + + Coordinate m_head; + Vector<Coordinate> m_tail; + + Coordinate m_fruit; + int m_fruit_type { 0 }; + + size_t m_length { 0 }; + unsigned m_score { 0 }; + String m_score_text; + unsigned m_high_score { 0 }; + String m_high_score_text; + + NonnullRefPtrVector<Gfx::Bitmap> m_fruit_bitmaps; +}; diff --git a/Userland/Games/Snake/main.cpp b/Userland/Games/Snake/main.cpp new file mode 100644 index 0000000000..220f44e87e --- /dev/null +++ b/Userland/Games/Snake/main.cpp @@ -0,0 +1,102 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "SnakeGame.h" +#include <LibCore/ConfigFile.h> +#include <LibGUI/Action.h> +#include <LibGUI/Application.h> +#include <LibGUI/BoxLayout.h> +#include <LibGUI/Button.h> +#include <LibGUI/Icon.h> +#include <LibGUI/Menu.h> +#include <LibGUI/MenuBar.h> +#include <LibGUI/Window.h> +#include <stdio.h> + +int main(int argc, char** argv) +{ + if (pledge("stdio rpath wpath cpath shared_buffer accept cpath unix fattr", nullptr) < 0) { + perror("pledge"); + return 1; + } + + auto app = GUI::Application::construct(argc, argv); + + if (pledge("stdio rpath wpath cpath shared_buffer accept", nullptr) < 0) { + perror("pledge"); + return 1; + } + + auto config = Core::ConfigFile::get_for_app("Snake"); + + if (unveil("/res", "r") < 0) { + perror("unveil"); + return 1; + } + + if (unveil(config->file_name().characters(), "crw") < 0) { + perror("unveil"); + return 1; + } + + if (unveil(nullptr, nullptr) < 0) { + perror("unveil"); + return 1; + } + + auto app_icon = GUI::Icon::default_icon("app-snake"); + + auto window = GUI::Window::construct(); + + window->set_double_buffering_enabled(false); + window->set_title("Snake"); + window->resize(320, 320); + + auto& game = window->set_main_widget<SnakeGame>(); + + auto menubar = GUI::MenuBar::construct(); + + auto& app_menu = menubar->add_menu("Snake"); + + app_menu.add_action(GUI::Action::create("New game", { Mod_None, Key_F2 }, [&](auto&) { + game.reset(); + })); + app_menu.add_separator(); + app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) { + GUI::Application::the()->quit(); + })); + + auto& help_menu = menubar->add_menu("Help"); + help_menu.add_action(GUI::CommonActions::make_about_action("Snake", app_icon, window)); + + app->set_menubar(move(menubar)); + + window->show(); + + window->set_icon(app_icon.bitmap_for_size(16)); + + return app->exec(); +} |