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authorSam Atkins <atkinssj@serenityos.org>2023-01-07 12:38:23 +0000
committerLinus Groh <mail@linusgroh.de>2023-01-07 14:39:30 +0100
commitf0395a20428230ee680c6f92efd68dedd040c658 (patch)
treee391a4ef7736281c4d2c93dcba862060e935825d /Userland/Games/Hearts
parente4e12f3a961efd5f0ce0204becd3ce762a458c4c (diff)
downloadserenity-f0395a20428230ee680c6f92efd68dedd040c658.zip
LibGUI+Userland: Rename `try_load_from_gml()` -> `load_from_gml()` :^)
It's the only one, so the `try` prefix is unnecessary now.
Diffstat (limited to 'Userland/Games/Hearts')
-rw-r--r--Userland/Games/Hearts/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Games/Hearts/main.cpp b/Userland/Games/Hearts/main.cpp
index 2707e03de9..f78e4f4e8d 100644
--- a/Userland/Games/Hearts/main.cpp
+++ b/Userland/Games/Hearts/main.cpp
@@ -51,7 +51,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->set_title("Hearts");
auto widget = TRY(window->set_main_widget<GUI::Widget>());
- TRY(widget->try_load_from_gml(hearts_gml));
+ TRY(widget->load_from_gml(hearts_gml));
auto& game = *widget->find_descendant_of_type_named<Hearts::Game>("game");
game.set_focus(true);