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author | creator1creeper1 <creator1creeper1@airmail.cc> | 2021-12-23 22:26:47 +0100 |
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committer | Brian Gianforcaro <b.gianfo@gmail.com> | 2021-12-23 17:42:05 -0800 |
commit | 81eb4503691f2f294b51e7686c4e8cb655fcb6a7 (patch) | |
tree | 4609dbd8944e565ab539f392a069be8c1d778336 /Userland/Games/FlappyBug/Game.h | |
parent | 05d91b58435d06d7b922325b56a76253586e6ce6 (diff) | |
download | serenity-81eb4503691f2f294b51e7686c4e8cb655fcb6a7.zip |
FlappyBug: Make helper structs public
They will need to be referenced by main later on.
Diffstat (limited to 'Userland/Games/FlappyBug/Game.h')
-rw-r--r-- | Userland/Games/FlappyBug/Game.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Userland/Games/FlappyBug/Game.h b/Userland/Games/FlappyBug/Game.h index f3055f475e..b6628742c9 100644 --- a/Userland/Games/FlappyBug/Game.h +++ b/Userland/Games/FlappyBug/Game.h @@ -41,6 +41,7 @@ private: bool ready_to_start() const; void player_input(); +public: struct Bug { const float x { 50 }; const float radius { 16 }; @@ -141,6 +142,7 @@ private: } }; +private: Bug m_bug; Obstacle m_obstacle; Cloud m_cloud; |