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author | Andreas Kling <kling@serenityos.org> | 2021-01-15 12:14:42 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-01-15 14:10:32 +0100 |
commit | 20915795a8497192132680aaff6a9009e59a4cf2 (patch) | |
tree | ccd57710410b13779e5e058507bcce604ee6f650 /Userland/Games/Conway | |
parent | 0b0514d46bddf56052ca5a892d3a4b20aa8249c1 (diff) | |
download | serenity-20915795a8497192132680aaff6a9009e59a4cf2.zip |
Everywhere: Pledge "sendfd" in WindowServer client programs
This is needed for the new way we transfer window backing stores.
Diffstat (limited to 'Userland/Games/Conway')
-rw-r--r-- | Userland/Games/Conway/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Userland/Games/Conway/main.cpp b/Userland/Games/Conway/main.cpp index ae57220f45..024296e309 100644 --- a/Userland/Games/Conway/main.cpp +++ b/Userland/Games/Conway/main.cpp @@ -34,14 +34,14 @@ int main(int argc, char** argv) { - if (pledge("stdio rpath wpath cpath shared_buffer accept cpath unix fattr", nullptr) < 0) { + if (pledge("stdio rpath wpath cpath sendfd shared_buffer accept cpath unix fattr", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); - if (pledge("stdio rpath shared_buffer accept", nullptr) < 0) { + if (pledge("stdio rpath sendfd shared_buffer accept", nullptr) < 0) { perror("pledge"); return 1; } |