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authorAndreas Kling <kling@serenityos.org>2021-01-16 17:42:31 +0100
committerAndreas Kling <kling@serenityos.org>2021-01-16 19:30:32 +0100
commitd312011708e30049890639c25b42650b5d62f950 (patch)
treef59ce876756a174f09956e7a2e3a7c737c99e088 /Userland/Games/Chess
parentd846808122c272b173f1f8f7169d78d1e29bd3c7 (diff)
downloadserenity-d312011708e30049890639c25b42650b5d62f950.zip
Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous file, we need clients to pledge "recvfd" so they can receive it. Some programs keep the "shared_buffer" pledge since it's still used for a handful of things.
Diffstat (limited to 'Userland/Games/Chess')
-rw-r--r--Userland/Games/Chess/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Games/Chess/main.cpp b/Userland/Games/Chess/main.cpp
index 40bb75b21c..d519429d37 100644
--- a/Userland/Games/Chess/main.cpp
+++ b/Userland/Games/Chess/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char** argv)
RefPtr<Core::ConfigFile> config = Core::ConfigFile::get_for_app("Chess");
- if (pledge("stdio rpath accept wpath cpath sendfd shared_buffer proc exec", nullptr) < 0) {
+ if (pledge("stdio rpath accept wpath cpath recvfd sendfd proc exec", nullptr) < 0) {
perror("pledge");
return 1;
}