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authorAndreas Kling <kling@serenityos.org>2022-03-04 22:28:59 +0100
committerAndreas Kling <kling@serenityos.org>2022-03-04 23:40:21 +0100
commita6a8ba80fc9c6bb9660407e3a501217602bcc1e3 (patch)
tree8def05897670a1675e6c4b6e8e30adb91fabf01e /Userland/Games/Chess
parent5ace66a9037fa6968b417cfb604ae8419be62271 (diff)
downloadserenity-a6a8ba80fc9c6bb9660407e3a501217602bcc1e3.zip
LibGfx: Rename Color::from_rgba() => Color::from_argb()
This matches the rename of RGBA32 to ARGB32. It also makes more sense when you see it used with 32-bit hexadecimal literals: Before: Color::from_rgba(0xaarrggbb) After: Color::from_argb(0xaarrggbb)
Diffstat (limited to 'Userland/Games/Chess')
-rw-r--r--Userland/Games/Chess/ChessWidget.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Userland/Games/Chess/ChessWidget.h b/Userland/Games/Chess/ChessWidget.h
index 251aeed437..a62c00d193 100644
--- a/Userland/Games/Chess/ChessWidget.h
+++ b/Userland/Games/Chess/ChessWidget.h
@@ -114,10 +114,10 @@ private:
BoardMarking m_current_marking;
Vector<BoardMarking> m_board_markings;
BoardTheme m_board_theme { "Beige", Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) };
- Color m_move_highlight_color { Color::from_rgba(0x66ccee00) };
- Color m_marking_primary_color { Color::from_rgba(0x66ff0000) };
- Color m_marking_alternate_color { Color::from_rgba(0x66ffaa00) };
- Color m_marking_secondary_color { Color::from_rgba(0x6655dd55) };
+ Color m_move_highlight_color { Color::from_argb(0x66ccee00) };
+ Color m_marking_primary_color { Color::from_argb(0x66ff0000) };
+ Color m_marking_alternate_color { Color::from_argb(0x66ffaa00) };
+ Color m_marking_secondary_color { Color::from_argb(0x6655dd55) };
Chess::Color m_side { Chess::Color::White };
HashMap<Chess::Piece, RefPtr<Gfx::Bitmap>> m_pieces;
String m_piece_set;