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author | Andreas Kling <kling@serenityos.org> | 2021-11-06 16:25:29 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-11-08 00:35:27 +0100 |
commit | 235f39e449ebffed26114c7166b0b632a3f2232e (patch) | |
tree | 3f61715fe8ba3e801803bde270ca4aeca74fd9f5 /Userland/Games/Chess | |
parent | 16f064d9bea97b499843e1a90a545a738d9c35fd (diff) | |
download | serenity-235f39e449ebffed26114c7166b0b632a3f2232e.zip |
LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
Diffstat (limited to 'Userland/Games/Chess')
-rw-r--r-- | Userland/Games/Chess/ChessWidget.cpp | 2 | ||||
-rw-r--r-- | Userland/Games/Chess/main.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Userland/Games/Chess/ChessWidget.cpp b/Userland/Games/Chess/ChessWidget.cpp index ebcded440f..e2373fc5e8 100644 --- a/Userland/Games/Chess/ChessWidget.cpp +++ b/Userland/Games/Chess/ChessWidget.cpp @@ -373,7 +373,7 @@ static RefPtr<Gfx::Bitmap> get_piece(const StringView& set, const StringView& im builder.append(set); builder.append('/'); builder.append(image); - return Gfx::Bitmap::try_load_from_file(builder.build()); + return Gfx::Bitmap::try_load_from_file(builder.build()).release_value_but_fixme_should_propagate_errors(); } void ChessWidget::set_piece_set(const StringView& set) diff --git a/Userland/Games/Chess/main.cpp b/Userland/Games/Chess/main.cpp index 04e61dc061..4cce4cb6e7 100644 --- a/Userland/Games/Chess/main.cpp +++ b/Userland/Games/Chess/main.cpp @@ -155,7 +155,7 @@ int main(int argc, char** argv) GUI::ActionGroup board_theme_action_group; board_theme_action_group.set_exclusive(true); auto& board_theme_menu = style_menu.add_submenu("Board Theme"); - board_theme_menu.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/chess/mini-board.png")); + board_theme_menu.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/chess/mini-board.png").release_value_but_fixme_should_propagate_errors()); for (auto& theme : Vector({ "Beige", "Green", "Blue" })) { auto action = GUI::Action::create_checkable(theme, [&](auto& action) { |