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author | MacDue <macdue@dueutil.tech> | 2023-02-05 19:02:54 +0000 |
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committer | Linus Groh <mail@linusgroh.de> | 2023-02-08 19:15:45 +0000 |
commit | 63b11030f03e5a0fd06d9c8cfa788da0388096d8 (patch) | |
tree | 3ea0fa1e751683b643c71da95b6ecf98a97508cf /Userland/Games/2048 | |
parent | 1c92e6ee9d1f686f20f37445150d63ae474b7e9b (diff) | |
download | serenity-63b11030f03e5a0fd06d9c8cfa788da0388096d8.zip |
Everywhere: Use ReadonlySpan<T> instead of Span<T const>
Diffstat (limited to 'Userland/Games/2048')
-rw-r--r-- | Userland/Games/2048/Game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Games/2048/Game.cpp b/Userland/Games/2048/Game.cpp index 8076e1d852..5552d63be3 100644 --- a/Userland/Games/2048/Game.cpp +++ b/Userland/Games/2048/Game.cpp @@ -141,7 +141,7 @@ static bool is_complete(Game::Board const& board, size_t target) return false; } -static bool has_no_neighbors(Span<u32 const> const& row) +static bool has_no_neighbors(ReadonlySpan<u32> const& row) { if (row.size() < 2) return true; |