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authorDavid Smith <davsm2@yahoo.se>2022-08-01 16:10:22 +0200
committerAndreas Kling <kling@serenityos.org>2022-08-04 02:52:39 +0200
commit1bdaf924141fc7a0ad363d479759dbfaca701e80 (patch)
treebd28411c90cb9ad8785dd21cadca3f3a6e4e0ea4 /Userland/DevTools
parentbcf0e879d3c6e76fddb8d871cd93d3e60ecd1b9d (diff)
downloadserenity-1bdaf924141fc7a0ad363d479759dbfaca701e80.zip
Profiler: Add scrollbar to FlameGraphView
The flame graph view used to draw only so much of the graph that could be displayed. Change to draw the whole graph, and add a scrollbar. Does some tricks with the scrolling to keep the bottom of the graph fixed when resizing or double-clicking, since it works better then.
Diffstat (limited to 'Userland/DevTools')
-rw-r--r--Userland/DevTools/Profiler/FlameGraphView.cpp66
-rw-r--r--Userland/DevTools/Profiler/FlameGraphView.h4
2 files changed, 58 insertions, 12 deletions
diff --git a/Userland/DevTools/Profiler/FlameGraphView.cpp b/Userland/DevTools/Profiler/FlameGraphView.cpp
index df2e84b936..35f3382832 100644
--- a/Userland/DevTools/Profiler/FlameGraphView.cpp
+++ b/Userland/DevTools/Profiler/FlameGraphView.cpp
@@ -43,11 +43,16 @@ FlameGraphView::FlameGraphView(GUI::Model& model, int text_column, int width_col
{
set_fill_with_background_color(true);
set_background_role(Gfx::ColorRole::Base);
+ set_scrollbars_enabled(true);
+ set_frame_thickness(0);
+ set_should_hide_unnecessary_scrollbars(false);
+ horizontal_scrollbar().set_visible(false);
m_model.register_client(*this);
m_colors = get_colors();
layout_bars();
+ scroll_to_bottom();
}
GUI::ModelIndex FlameGraphView::hovered_index() const
@@ -70,7 +75,7 @@ void FlameGraphView::mousemove_event(GUI::MouseEvent& event)
for (size_t i = 0; i < m_bars.size(); ++i) {
auto& bar = m_bars[i];
- if (bar.rect.contains(event.x(), event.y())) {
+ if (to_widget_rect(bar.rect).contains(event.x(), event.y())) {
hovered_bar = &bar;
break;
}
@@ -113,9 +118,20 @@ void FlameGraphView::mousedown_event(GUI::MouseEvent& event)
update();
}
-void FlameGraphView::resize_event(GUI::ResizeEvent&)
+void FlameGraphView::resize_event(GUI::ResizeEvent& event)
{
+ auto old_scroll = vertical_scrollbar().value();
+
+ AbstractScrollableWidget::resize_event(event);
+
+ // Adjust scroll to keep the bottom of the graph fixed
+ auto available_height_delta = m_old_available_size.height() - available_size().height();
+
+ vertical_scrollbar().set_value(old_scroll + available_height_delta);
+
layout_bars();
+
+ m_old_available_size = available_size();
}
void FlameGraphView::paint_event(GUI::PaintEvent& event)
@@ -123,7 +139,12 @@ void FlameGraphView::paint_event(GUI::PaintEvent& event)
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
+ auto content_clip_rect = to_content_rect(event.rect());
+
for (auto const& bar : m_bars) {
+ if (!content_clip_rect.intersects_vertically(bar.rect))
+ continue;
+
auto label = bar_label(bar);
auto color = m_colors[label.hash() % m_colors.size()];
@@ -134,15 +155,17 @@ void FlameGraphView::paint_event(GUI::PaintEvent& event)
if (bar.selected)
color = color.with_alpha(128);
+ auto rect = to_widget_rect(bar.rect);
+
// Do rounded corners if the node will draw with enough width
- if (bar.rect.width() > (bar_rounding * 3))
- painter.fill_rect_with_rounded_corners(bar.rect.shrunken(0, bar_margin), color, bar_rounding);
+ if (rect.width() > (bar_rounding * 3))
+ painter.fill_rect_with_rounded_corners(rect.shrunken(0, bar_margin), color, bar_rounding);
else
- painter.fill_rect(bar.rect.shrunken(0, bar_margin), color);
+ painter.fill_rect(rect.shrunken(0, bar_margin), color);
- if (bar.rect.width() > text_threshold) {
+ if (rect.width() > text_threshold) {
painter.draw_text(
- bar.rect.shrunken(bar_padding, 0),
+ rect.shrunken(bar_padding, 0),
label,
painter.font(),
Gfx::TextAlignment::CenterLeft,
@@ -170,7 +193,30 @@ void FlameGraphView::layout_bars()
// Explicit copy here so the layout can mutate
Vector<GUI::ModelIndex> selected = m_selected_indexes;
GUI::ModelIndex null_index;
- layout_children(null_index, 0, 0, this->width(), selected);
+ layout_children(null_index, 0, 0, available_size().width(), selected);
+
+ // Translate bars from (-height..0) to (0..height) now that we know the height,
+ // use available height as minimum to keep the graph at the bottom when it's small
+ int height = available_size().height();
+
+ for (auto& bar : m_bars)
+ height = max(height, -bar.rect.top());
+ for (auto& bar : m_bars)
+ bar.rect.translate_by(0, height);
+
+ // Update scrollbars if height changed
+ if (height != content_size().height()) {
+ auto old_content_height = content_size().height();
+ auto old_scroll = vertical_scrollbar().value();
+
+ set_content_size(Gfx::IntSize(available_size().width(), height));
+
+ // Adjust scroll to keep the bottom of the graph fixed, so it doesn't jump
+ // around when double-clicking
+ auto content_height_delta = old_content_height - content_size().height();
+
+ vertical_scrollbar().set_value(old_scroll - content_height_delta);
+ }
}
void FlameGraphView::layout_children(GUI::ModelIndex& index, int depth, int left, int right, Vector<GUI::ModelIndex>& selected_nodes)
@@ -179,9 +225,7 @@ void FlameGraphView::layout_children(GUI::ModelIndex& index, int depth, int left
if (available_width < 1)
return;
- auto y = this->height() - (bar_height * depth) - bar_height;
- if (y < 0)
- return;
+ auto y = -(bar_height * depth) - bar_height;
u32 node_event_count = 0;
if (!index.is_valid()) {
diff --git a/Userland/DevTools/Profiler/FlameGraphView.h b/Userland/DevTools/Profiler/FlameGraphView.h
index 00714047c7..97035e3d8b 100644
--- a/Userland/DevTools/Profiler/FlameGraphView.h
+++ b/Userland/DevTools/Profiler/FlameGraphView.h
@@ -11,12 +11,13 @@
#include <AK/Optional.h>
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
+#include <LibGUI/ScrollableContainerWidget.h>
#include <LibGUI/Widget.h>
#include <LibGfx/Color.h>
namespace Profiler {
-class FlameGraphView final : public GUI::Widget
+class FlameGraphView final : public GUI::AbstractScrollableWidget
, GUI::ModelClient {
C_OBJECT(FlameGraphView);
@@ -56,6 +57,7 @@ private:
Vector<StackBar> m_bars;
StackBar* m_hovered_bar {};
Vector<GUI::ModelIndex> m_selected_indexes;
+ Gfx::IntSize m_old_available_size {};
};
}