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authorLinus Groh <mail@linusgroh.de>2021-05-17 17:48:55 +0100
committerLinus Groh <mail@linusgroh.de>2021-05-17 17:48:55 +0100
commit0aab7743436424170d3d3d421e85e7f066d351e9 (patch)
treefc6bbe146b92a0194978d5cb25095a6018dd660a /Userland/DevTools
parentbebbeda7262d9139ac249387672e567fe3d3791f (diff)
downloadserenity-0aab7743436424170d3d3d421e85e7f066d351e9.zip
Everywhere: Fix a bunch of typos
Diffstat (limited to 'Userland/DevTools')
-rw-r--r--Userland/DevTools/UserspaceEmulator/SoftCPU.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Userland/DevTools/UserspaceEmulator/SoftCPU.cpp b/Userland/DevTools/UserspaceEmulator/SoftCPU.cpp
index 69208e9e20..c4d0c0ae0e 100644
--- a/Userland/DevTools/UserspaceEmulator/SoftCPU.cpp
+++ b/Userland/DevTools/UserspaceEmulator/SoftCPU.cpp
@@ -1853,8 +1853,8 @@ void SoftCPU::FLD_RM80(const X86::Instruction& insn)
VERIFY(!insn.modrm().is_register());
// long doubles can be up to 128 bits wide in memory for reasons (alignment) and only uses 80 bits of precision
- // gcc uses 12 byte in 32 bit and 16 byte in 64 bit mode
- // so in the 32 bit case we read a bit to much, but that shouldnt be that bad
+ // GCC uses 12 bytes in 32 bit and 16 bytes in 64 bit mode
+ // so in the 32 bit case we read a bit to much, but that shouldn't be an issue.
auto new_f80 = insn.modrm().read128(*this, insn);
// FIXME: Respect shadow values
fpu_push(*(long double*)new_f80.value().bytes());