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authorLinus Groh <mail@linusgroh.de>2022-12-06 01:12:49 +0000
committerAndreas Kling <kling@serenityos.org>2022-12-06 08:54:33 +0100
commit57dc179b1fce5d4b7171311b04667debfe693095 (patch)
treea459d1aef92dc4e49bbf03b32621b1e7e30d4e64 /Userland/DevTools/GMLPlayground/main.cpp
parent6e19ab2bbce0b113b628e6f8e9b5c0640053933e (diff)
downloadserenity-57dc179b1fce5d4b7171311b04667debfe693095.zip
Everywhere: Rename to_{string => deprecated_string}() where applicable
This will make it easier to support both string types at the same time while we convert code, and tracking down remaining uses. One big exception is Value::to_string() in LibJS, where the name is dictated by the ToString AO.
Diffstat (limited to 'Userland/DevTools/GMLPlayground/main.cpp')
-rw-r--r--Userland/DevTools/GMLPlayground/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Userland/DevTools/GMLPlayground/main.cpp b/Userland/DevTools/GMLPlayground/main.cpp
index 1a5514fc90..9152c12329 100644
--- a/Userland/DevTools/GMLPlayground/main.cpp
+++ b/Userland/DevTools/GMLPlayground/main.cpp
@@ -49,7 +49,7 @@ UnregisteredWidget::UnregisteredWidget(DeprecatedString const& class_name)
StringBuilder builder;
builder.append(class_name);
builder.append("\nnot registered"sv);
- m_text = builder.to_string();
+ m_text = builder.to_deprecated_string();
}
void UnregisteredWidget::paint_event(GUI::PaintEvent& event)
@@ -116,7 +116,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
builder.append("[*]"sv);
builder.append(" - GML Playground"sv);
- window->set_title(builder.to_string());
+ window->set_title(builder.to_deprecated_string());
};
editor->on_change = [&] {