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authorMacDue <macdue@dueutil.tech>2022-03-21 01:52:19 +0000
committerLinus Groh <mail@linusgroh.de>2022-05-07 22:59:02 +0200
commitcf5b6c5c8d2925b552a2f3efb6ec6395de05b5e3 (patch)
tree7da991c637ea84d6acb3fcb85baaa07feef9ec51 /Userland/Demos
parent89445b967db7b17916d0ab3d32f1fe290baf4f93 (diff)
downloadserenity-cf5b6c5c8d2925b552a2f3efb6ec6395de05b5e3.zip
Demos/Eyes: Render eyes antialiased
This looks good, and is a good way to test ellipse rendering is working properly.
Diffstat (limited to 'Userland/Demos')
-rw-r--r--Userland/Demos/Eyes/EyesWidget.cpp13
-rw-r--r--Userland/Demos/Eyes/EyesWidget.h3
2 files changed, 9 insertions, 7 deletions
diff --git a/Userland/Demos/Eyes/EyesWidget.cpp b/Userland/Demos/Eyes/EyesWidget.cpp
index 902187386f..37ec28b331 100644
--- a/Userland/Demos/Eyes/EyesWidget.cpp
+++ b/Userland/Demos/Eyes/EyesWidget.cpp
@@ -20,18 +20,19 @@ void EyesWidget::track_mouse_move(Gfx::IntPoint const& point)
void EyesWidget::paint_event(GUI::PaintEvent& event)
{
GUI::Painter painter(*this);
+ Gfx::AntiAliasingPainter aa_painter { painter };
painter.clear_rect(event.rect(), Gfx::Color());
for (int i = 0; i < m_full_rows; i++) {
for (int j = 0; j < m_eyes_in_row; j++)
- render_eyeball(i, j, painter);
+ render_eyeball(i, j, aa_painter);
}
for (int i = 0; i < m_extra_columns; ++i)
- render_eyeball(m_full_rows, i, painter);
+ render_eyeball(m_full_rows, i, aa_painter);
}
-void EyesWidget::render_eyeball(int row, int column, GUI::Painter& painter) const
+void EyesWidget::render_eyeball(int row, int column, Gfx::AntiAliasingPainter& painter) const
{
auto eye_width = width() / m_eyes_in_row;
auto eye_height = height() / m_num_rows;
@@ -40,9 +41,9 @@ void EyesWidget::render_eyeball(int row, int column, GUI::Painter& painter) cons
auto height_thickness = max(int(eye_height / 5.5), 1);
bounds.shrink(int(eye_width / 12.5), 0);
- painter.fill_ellipse(bounds, palette().base_text());
+ painter.draw_ellipse(bounds, palette().base_text());
bounds.shrink(width_thickness, height_thickness);
- painter.fill_ellipse(bounds, palette().base());
+ painter.draw_ellipse(bounds, palette().base());
Gfx::IntPoint pupil_center = this->pupil_center(bounds);
Gfx::IntSize pupil_size {
@@ -56,7 +57,7 @@ void EyesWidget::render_eyeball(int row, int column, GUI::Painter& painter) cons
pupil_size.height()
};
- painter.fill_ellipse(pupil, palette().base_text());
+ painter.draw_ellipse(pupil, palette().base_text());
}
Gfx::IntPoint EyesWidget::pupil_center(Gfx::IntRect& eyeball_bounds) const
diff --git a/Userland/Demos/Eyes/EyesWidget.h b/Userland/Demos/Eyes/EyesWidget.h
index 3fb6d26f43..6f64c2fa12 100644
--- a/Userland/Demos/Eyes/EyesWidget.h
+++ b/Userland/Demos/Eyes/EyesWidget.h
@@ -9,6 +9,7 @@
#include <LibGUI/MouseTracker.h>
#include <LibGUI/Widget.h>
+#include <LibGfx/AntiAliasingPainter.h>
class EyesWidget final : public GUI::Widget
, GUI::MouseTracker {
@@ -29,7 +30,7 @@ private:
virtual void paint_event(GUI::PaintEvent&) override;
virtual void track_mouse_move(Gfx::IntPoint const&) override;
- void render_eyeball(int row, int column, GUI::Painter&) const;
+ void render_eyeball(int row, int column, Gfx::AntiAliasingPainter& aa_painter) const;
Gfx::IntPoint pupil_center(Gfx::IntRect& eyeball_bounds) const;
Gfx::IntPoint m_mouse_position;