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author | Nicholas-Baron <nicholas.baron.ten@gmail.com> | 2021-04-15 00:36:14 -0700 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-04-16 19:01:54 +0200 |
commit | 73dd293ec4ffcfefae9db8e10eaaa84d4a4be4a8 (patch) | |
tree | 835bd47b8c14f8af6b070f1adbeef630db28d5a9 /Userland/Demos/Cube | |
parent | 6606d70826b21c803742ed2b971d061b7f3497e3 (diff) | |
download | serenity-73dd293ec4ffcfefae9db8e10eaaa84d4a4be4a8.zip |
Everywhere: Add `-Wdouble-promotion` warning
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
Diffstat (limited to 'Userland/Demos/Cube')
-rw-r--r-- | Userland/Demos/Cube/Cube.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Userland/Demos/Cube/Cube.cpp b/Userland/Demos/Cube/Cube.cpp index 807fcf8595..0758c71981 100644 --- a/Userland/Demos/Cube/Cube.cpp +++ b/Userland/Demos/Cube/Cube.cpp @@ -177,12 +177,12 @@ void Cube::timer_event(Core::TimerEvent&) normal.normalize(); // Perspective projection - a.set_x(WIDTH / 2 + a.x() / (1 + a.z() * 0.35) * WIDTH / 3); - a.set_y(HEIGHT / 2 - a.y() / (1 + a.z() * 0.35) * WIDTH / 3); - b.set_x(WIDTH / 2 + b.x() / (1 + b.z() * 0.35) * WIDTH / 3); - b.set_y(HEIGHT / 2 - b.y() / (1 + b.z() * 0.35) * WIDTH / 3); - c.set_x(WIDTH / 2 + c.x() / (1 + c.z() * 0.35) * WIDTH / 3); - c.set_y(HEIGHT / 2 - c.y() / (1 + c.z() * 0.35) * WIDTH / 3); + a.set_x(WIDTH / 2 + a.x() / (1 + a.z() * 0.35f) * WIDTH / 3); + a.set_y(HEIGHT / 2 - a.y() / (1 + a.z() * 0.35f) * WIDTH / 3); + b.set_x(WIDTH / 2 + b.x() / (1 + b.z() * 0.35f) * WIDTH / 3); + b.set_y(HEIGHT / 2 - b.y() / (1 + b.z() * 0.35f) * WIDTH / 3); + c.set_x(WIDTH / 2 + c.x() / (1 + c.z() * 0.35f) * WIDTH / 3); + c.set_y(HEIGHT / 2 - c.y() / (1 + c.z() * 0.35f) * WIDTH / 3); float winding = (b.x() - a.x()) * (c.y() - a.y()) - (b.y() - a.y()) * (c.x() - a.x()); if (winding < 0) |