diff options
author | Max Trussell <maxtrussell@gmail.com> | 2021-12-19 18:59:28 -0800 |
---|---|---|
committer | Brian Gianforcaro <b.gianfo@gmail.com> | 2021-12-24 00:05:35 -0800 |
commit | c8eab80b3daf2c42b569f2e2d8cd0dbe10e09dc0 (patch) | |
tree | b7f3591192d253464f38eaaf1ee0ca6341b67a04 /Userland/Applications | |
parent | 277ac486493371e16d874c63418cd2757ea470a2 (diff) | |
download | serenity-c8eab80b3daf2c42b569f2e2d8cd0dbe10e09dc0.zip |
SoundPlayer: Sync startup loop and show playlist settings in GUI
This fix syncs up the AudioPlayer's internal state for showing
playlist information with the AudioPlayer's GUI. Before, if the
AudioPlayer was opened with a playlist file (.m3u or .m3u8) it would
automatically show the playlist information in the GUI and set the
loop mode to playlist, but the menu options would be unchecked. In
order to hide the playlist information, the menu option would then
have to be toggled twice -- once on and again off.
Diffstat (limited to 'Userland/Applications')
-rw-r--r-- | Userland/Applications/SoundPlayer/Player.cpp | 8 | ||||
-rw-r--r-- | Userland/Applications/SoundPlayer/Player.h | 1 | ||||
-rw-r--r-- | Userland/Applications/SoundPlayer/main.cpp | 13 |
3 files changed, 17 insertions, 5 deletions
diff --git a/Userland/Applications/SoundPlayer/Player.cpp b/Userland/Applications/SoundPlayer/Player.cpp index d9ffbbb86d..153d7060ac 100644 --- a/Userland/Applications/SoundPlayer/Player.cpp +++ b/Userland/Applications/SoundPlayer/Player.cpp @@ -48,7 +48,7 @@ void Player::play_file_path(String const& path) return; } - if (path.ends_with(".m3u", AK::CaseSensitivity::CaseInsensitive) || path.ends_with(".m3u8", AK::CaseSensitivity::CaseInsensitive)) { + if (is_playlist(path)) { playlist_loaded(path, m_playlist.load(path)); return; } @@ -69,6 +69,12 @@ void Player::play_file_path(String const& path) play(); } +bool Player::is_playlist(String const& path) +{ + return (path.ends_with(".m3u", AK::CaseSensitivity::CaseInsensitive) + || path.ends_with(".m3u8", AK::CaseSensitivity::CaseInsensitive)); +} + void Player::set_play_state(PlayState state) { if (m_play_state != state) { diff --git a/Userland/Applications/SoundPlayer/Player.h b/Userland/Applications/SoundPlayer/Player.h index 1666032384..d215ae6989 100644 --- a/Userland/Applications/SoundPlayer/Player.h +++ b/Userland/Applications/SoundPlayer/Player.h @@ -33,6 +33,7 @@ public: virtual ~Player() { } void play_file_path(String const& path); + bool is_playlist(String const& path); Playlist& playlist() { return m_playlist; } String const& loaded_filename() const { return m_loaded_filename; } diff --git a/Userland/Applications/SoundPlayer/main.cpp b/Userland/Applications/SoundPlayer/main.cpp index 3b0c6b17b1..e7a8a882ba 100644 --- a/Userland/Applications/SoundPlayer/main.cpp +++ b/Userland/Applications/SoundPlayer/main.cpp @@ -43,6 +43,8 @@ ErrorOr<int> serenity_main(Main::Arguments arguments) if (arguments.argc > 1) { StringView path = arguments.strings[1]; player->play_file_path(path); + if (player->is_playlist(path)) + player->set_loop_mode(Player::LoopMode::Playlist); } auto file_menu = TRY(window->try_add_menu("&File")); @@ -61,10 +63,9 @@ ErrorOr<int> serenity_main(Main::Arguments arguments) auto playback_menu = TRY(window->try_add_menu("&Playback")); GUI::ActionGroup loop_actions; loop_actions.set_exclusive(true); - auto loop_none = TRY(GUI::Action::try_create("&No Loop", [&](auto&) { + auto loop_none = GUI::Action::create_checkable("&No Loop", { Mod_Ctrl, Key_N }, [&](auto&) { player->set_loop_mode(Player::LoopMode::None); - })); - loop_none->set_checked(true); + }); loop_actions.add_action(loop_none); TRY(playback_menu->try_add_action(loop_none)); @@ -90,8 +91,12 @@ ErrorOr<int> serenity_main(Main::Arguments arguments) auto playlist_toggle = GUI::Action::create_checkable("&Show Playlist", [&](auto& action) { static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_playlist_visible(action.is_checked()); }); - if (player->loop_mode() == Player::LoopMode::Playlist) + if (player->loop_mode() == Player::LoopMode::Playlist) { playlist_toggle->set_checked(true); + loop_playlist->set_checked(true); + } else { + loop_none->set_checked(true); + } TRY(playback_menu->try_add_action(playlist_toggle)); auto shuffle_mode = GUI::Action::create_checkable("S&huffle Playlist", [&](auto& action) { |