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author | Andreas Kling <kling@serenityos.org> | 2021-01-15 12:14:42 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-01-15 14:10:32 +0100 |
commit | 20915795a8497192132680aaff6a9009e59a4cf2 (patch) | |
tree | ccd57710410b13779e5e058507bcce604ee6f650 /Userland/Applications/SoundPlayer/main.cpp | |
parent | 0b0514d46bddf56052ca5a892d3a4b20aa8249c1 (diff) | |
download | serenity-20915795a8497192132680aaff6a9009e59a4cf2.zip |
Everywhere: Pledge "sendfd" in WindowServer client programs
This is needed for the new way we transfer window backing stores.
Diffstat (limited to 'Userland/Applications/SoundPlayer/main.cpp')
-rw-r--r-- | Userland/Applications/SoundPlayer/main.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Userland/Applications/SoundPlayer/main.cpp b/Userland/Applications/SoundPlayer/main.cpp index 47dbd555c8..675568ee32 100644 --- a/Userland/Applications/SoundPlayer/main.cpp +++ b/Userland/Applications/SoundPlayer/main.cpp @@ -37,14 +37,14 @@ int main(int argc, char** argv) { - if (pledge("stdio shared_buffer accept rpath thread unix cpath fattr", nullptr) < 0) { + if (pledge("stdio sendfd shared_buffer accept rpath thread unix cpath fattr", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); - if (pledge("stdio shared_buffer accept rpath thread unix", nullptr) < 0) { + if (pledge("stdio sendfd shared_buffer accept rpath thread unix", nullptr) < 0) { perror("pledge"); return 1; } @@ -52,7 +52,7 @@ int main(int argc, char** argv) auto audio_client = Audio::ClientConnection::construct(); audio_client->handshake(); - if (pledge("stdio shared_buffer accept rpath thread", nullptr) < 0) { + if (pledge("stdio sendfd shared_buffer accept rpath thread", nullptr) < 0) { perror("pledge"); return 1; } |