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authorMax Wipfli <mail@maxwipfli.ch>2021-05-21 18:51:06 +0200
committerLinus Groh <mail@linusgroh.de>2021-05-21 18:41:28 +0100
commit229414b0020e6980984715626131081d62769c1f (patch)
tree1095a9d7c83db6ff258f7b46af5b4dfaf28db912 /Userland/Applications/HexEditor
parentf27e75ac0cdbcda6c8e748f16feb308211aec6d9 (diff)
downloadserenity-229414b0020e6980984715626131081d62769c1f.zip
Applications: Use titlecase and distinct underlined characters in menus
This changes (context) menus across the system to conform to titlecase capitalization and to not underline the same character twice (for accessing actions with Alt).
Diffstat (limited to 'Userland/Applications/HexEditor')
-rw-r--r--Userland/Applications/HexEditor/HexEditorWidget.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Userland/Applications/HexEditor/HexEditorWidget.cpp b/Userland/Applications/HexEditor/HexEditorWidget.cpp
index 2be3aed1ce..76a9515c7a 100644
--- a/Userland/Applications/HexEditor/HexEditorWidget.cpp
+++ b/Userland/Applications/HexEditor/HexEditorWidget.cpp
@@ -129,7 +129,7 @@ void HexEditorWidget::initialize_menubar(GUI::Menubar& menubar)
GUI::Application::the()->quit();
}));
- m_goto_decimal_offset_action = GUI::Action::create("Go to Offset (&Decimal)...", { Mod_Ctrl | Mod_Shift, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), [this](const GUI::Action&) {
+ m_goto_decimal_offset_action = GUI::Action::create("&Go to Offset (Decimal)...", { Mod_Ctrl | Mod_Shift, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), [this](const GUI::Action&) {
String value;
if (GUI::InputBox::show(window(), value, "Enter decimal offset:", "Go to Offset") == GUI::InputBox::ExecOK && !value.is_empty()) {
auto new_offset = value.to_int();
@@ -138,7 +138,7 @@ void HexEditorWidget::initialize_menubar(GUI::Menubar& menubar)
}
});
- m_goto_hex_offset_action = GUI::Action::create("Go to Offset (&Hex)...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), [this](const GUI::Action&) {
+ m_goto_hex_offset_action = GUI::Action::create("Go to &Offset (Hex)...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), [this](const GUI::Action&) {
String value;
if (GUI::InputBox::show(window(), value, "Enter hexadecimal offset:", "Go to Offset") == GUI::InputBox::ExecOK && !value.is_empty()) {
auto new_offset = strtol(value.characters(), nullptr, 16);
@@ -147,7 +147,7 @@ void HexEditorWidget::initialize_menubar(GUI::Menubar& menubar)
});
auto& edit_menu = menubar.add_menu("&Edit");
- edit_menu.add_action(GUI::Action::create("&Fill Selection...", { Mod_Ctrl, Key_B }, [&](const GUI::Action&) {
+ edit_menu.add_action(GUI::Action::create("Fill &Selection...", { Mod_Ctrl, Key_B }, [&](const GUI::Action&) {
String value;
if (GUI::InputBox::show(window(), value, "Fill byte (hex):", "Fill Selection") == GUI::InputBox::ExecOK && !value.is_empty()) {
auto fill_byte = strtol(value.characters(), nullptr, 16);