diff options
author | Sam Atkins <atkinssj@serenityos.org> | 2022-08-20 14:14:48 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2022-08-22 12:50:41 +0200 |
commit | a01c4c50d1a6d1892ded89e57373e109a22171e0 (patch) | |
tree | c543205f72688c07bce663ec3839eaa1c4b0e573 /Userland/Applications/GamesSettings | |
parent | 0737d217cbb55aa5c7e5f8f8ef1132fb9c26550d (diff) | |
download | serenity-a01c4c50d1a6d1892ded89e57373e109a22171e0.zip |
GamesSettings: Introduce a new GamesSettings application :^)
This currently has exactly one setting: The background colour for card
games. My thinking is, it's better to not have a Settings application
for each individual game we include in the system, since most will only
have a small number of settings, all Settings windows have tabs anyway,
and I don't want to flood the Settings app list unnecessarily.
As for having a single setting for all the card games: it's nice when
things match. :^)
Diffstat (limited to 'Userland/Applications/GamesSettings')
5 files changed, 128 insertions, 0 deletions
diff --git a/Userland/Applications/GamesSettings/CMakeLists.txt b/Userland/Applications/GamesSettings/CMakeLists.txt new file mode 100644 index 0000000000..3793d46ebf --- /dev/null +++ b/Userland/Applications/GamesSettings/CMakeLists.txt @@ -0,0 +1,17 @@ +serenity_component( + GamesSettings + REQUIRED + TARGETS GamesSettings +) + +compile_gml(CardSettingsWidget.gml CardSettingsWidgetGML.h card_settings_widget_gml) + +set(SOURCES + main.cpp + CardSettingsWidgetGML.h + CardSettingsWidget.cpp + CardSettingsWidget.h + ) + +serenity_app(GamesSettings ICON games) +target_link_libraries(GamesSettings LibGUI LibMain) diff --git a/Userland/Applications/GamesSettings/CardSettingsWidget.cpp b/Userland/Applications/GamesSettings/CardSettingsWidget.cpp new file mode 100644 index 0000000000..cf13e413f3 --- /dev/null +++ b/Userland/Applications/GamesSettings/CardSettingsWidget.cpp @@ -0,0 +1,29 @@ +/* + * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org> + * + * SPDX-License-Identifier: BSD-2-Clause + */ + +#include "CardSettingsWidget.h" +#include <Applications/GamesSettings/CardSettingsWidgetGML.h> +#include <LibConfig/Client.h> + +CardSettingsWidget::CardSettingsWidget() +{ + load_from_gml(card_settings_widget_gml); + + m_background_color_input = find_descendant_of_type_named<GUI::ColorInput>("cards_background_color"); + auto background_color = Gfx::Color::from_string(Config::read_string("Games"sv, "Cards"sv, "BackgroundColor"sv)).value_or(Gfx::Color::from_rgb(0x008000)); + m_background_color_input->set_color(background_color, GUI::AllowCallback::No); + m_background_color_input->on_change = [&]() { set_modified(true); }; +} + +void CardSettingsWidget::apply_settings() +{ + Config::write_string("Games"sv, "Cards"sv, "BackgroundColor"sv, m_background_color_input->text()); +} + +void CardSettingsWidget::reset_default_values() +{ + m_background_color_input->set_color(Gfx::Color::from_rgb(0x008000)); +} diff --git a/Userland/Applications/GamesSettings/CardSettingsWidget.gml b/Userland/Applications/GamesSettings/CardSettingsWidget.gml new file mode 100644 index 0000000000..6cc6a6e2dd --- /dev/null +++ b/Userland/Applications/GamesSettings/CardSettingsWidget.gml @@ -0,0 +1,19 @@ +@GUI::Frame { + fill_with_background_color: true + layout: @GUI::VerticalBoxLayout { + margins: [8] + } + + @GUI::GroupBox { + title: "Background Color" + max_height: "shrink" + layout: @GUI::VerticalBoxLayout { + margins: [8] + } + + @GUI::ColorInput { + name: "cards_background_color" + has_alpha_channel: false + } + } +} diff --git a/Userland/Applications/GamesSettings/CardSettingsWidget.h b/Userland/Applications/GamesSettings/CardSettingsWidget.h new file mode 100644 index 0000000000..503a445eed --- /dev/null +++ b/Userland/Applications/GamesSettings/CardSettingsWidget.h @@ -0,0 +1,24 @@ +/* + * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org> + * + * SPDX-License-Identifier: BSD-2-Clause + */ + +#pragma once + +#include <LibGUI/ColorInput.h> +#include <LibGUI/SettingsWindow.h> + +class CardSettingsWidget final : public GUI::SettingsWindow::Tab { + C_OBJECT(CardSettingsWidget) +public: + virtual ~CardSettingsWidget() override = default; + + virtual void apply_settings() override; + virtual void reset_default_values() override; + +private: + CardSettingsWidget(); + + RefPtr<GUI::ColorInput> m_background_color_input; +}; diff --git a/Userland/Applications/GamesSettings/main.cpp b/Userland/Applications/GamesSettings/main.cpp new file mode 100644 index 0000000000..6753f9355d --- /dev/null +++ b/Userland/Applications/GamesSettings/main.cpp @@ -0,0 +1,39 @@ +/* + * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org> + * + * SPDX-License-Identifier: BSD-2-Clause + */ + +#include "CardSettingsWidget.h" +#include <LibConfig/Client.h> +#include <LibCore/ArgsParser.h> +#include <LibCore/System.h> +#include <LibGUI/Application.h> +#include <LibGUI/Icon.h> +#include <LibGUI/SettingsWindow.h> +#include <LibMain/Main.h> + +ErrorOr<int> serenity_main(Main::Arguments arguments) +{ + TRY(Core::System::pledge("stdio rpath recvfd sendfd unix")); + auto app = TRY(GUI::Application::try_create(arguments)); + Config::pledge_domain("Games"); + + StringView selected_tab; + Core::ArgsParser args_parser; + args_parser.add_option(selected_tab, "Tab, must be 'cards'", "open-tab", 't', "tab"); + args_parser.parse(arguments); + + TRY(Core::System::unveil("/res", "r")); + TRY(Core::System::unveil(nullptr, nullptr)); + + auto app_icon = GUI::Icon::default_icon("games"sv); + + auto window = TRY(GUI::SettingsWindow::create("Games Settings", GUI::SettingsWindow::ShowDefaultsButton::Yes)); + window->set_icon(app_icon.bitmap_for_size(16)); + (void)TRY(window->add_tab<CardSettingsWidget>("Cards"sv, "cards"sv)); + window->set_active_tab(selected_tab); + + window->show(); + return app->exec(); +} |