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authorSam Atkins <atkinssj@serenityos.org>2022-08-21 16:07:46 +0100
committerAndreas Kling <kling@serenityos.org>2022-08-22 12:50:41 +0200
commitcde45527102b67ffeaf30ccac5d14dfca355de3f (patch)
tree97e36827d995e51194a7d1a53721cae7075a509d /Userland/Applications/GamesSettings
parentdeeef8c412c1d8b39039a6d47f92f4ce11430b0b (diff)
downloadserenity-cde45527102b67ffeaf30ccac5d14dfca355de3f.zip
GamesSettings: Add a preview for the current card-game settings :^)
Diffstat (limited to 'Userland/Applications/GamesSettings')
-rw-r--r--Userland/Applications/GamesSettings/CMakeLists.txt2
-rw-r--r--Userland/Applications/GamesSettings/CardSettingsWidget.cpp32
-rw-r--r--Userland/Applications/GamesSettings/CardSettingsWidget.gml27
-rw-r--r--Userland/Applications/GamesSettings/CardSettingsWidget.h8
4 files changed, 66 insertions, 3 deletions
diff --git a/Userland/Applications/GamesSettings/CMakeLists.txt b/Userland/Applications/GamesSettings/CMakeLists.txt
index 3793d46ebf..7e5d41706c 100644
--- a/Userland/Applications/GamesSettings/CMakeLists.txt
+++ b/Userland/Applications/GamesSettings/CMakeLists.txt
@@ -14,4 +14,4 @@ set(SOURCES
)
serenity_app(GamesSettings ICON games)
-target_link_libraries(GamesSettings LibGUI LibMain)
+target_link_libraries(GamesSettings LibGUI LibMain LibCards)
diff --git a/Userland/Applications/GamesSettings/CardSettingsWidget.cpp b/Userland/Applications/GamesSettings/CardSettingsWidget.cpp
index edb7914dd4..4869501106 100644
--- a/Userland/Applications/GamesSettings/CardSettingsWidget.cpp
+++ b/Userland/Applications/GamesSettings/CardSettingsWidget.cpp
@@ -6,8 +6,10 @@
#include "CardSettingsWidget.h"
#include <Applications/GamesSettings/CardSettingsWidgetGML.h>
+#include <LibCards/CardPainter.h>
#include <LibConfig/Client.h>
#include <LibGUI/FileSystemModel.h>
+#include <LibGfx/Palette.h>
static constexpr StringView default_card_back_image_path = "/res/icons/cards/buggie-deck.png"sv;
@@ -15,10 +17,25 @@ CardSettingsWidget::CardSettingsWidget()
{
load_from_gml(card_settings_widget_gml);
- m_background_color_input = find_descendant_of_type_named<GUI::ColorInput>("cards_background_color");
auto background_color = Gfx::Color::from_string(Config::read_string("Games"sv, "Cards"sv, "BackgroundColor"sv)).value_or(Gfx::Color::from_rgb(0x008000));
+
+ m_preview_frame = find_descendant_of_type_named<GUI::Frame>("cards_preview");
+ set_cards_background_color(background_color);
+
+ m_preview_card_back = find_descendant_of_type_named<GUI::ImageWidget>("cards_preview_card_back");
+ m_preview_card_back->set_bitmap(Cards::CardPainter::the().card_back());
+
+ m_preview_card_front_ace = find_descendant_of_type_named<GUI::ImageWidget>("cards_preview_card_front_ace");
+ m_preview_card_front_ace->set_bitmap(Cards::CardPainter::the().card_front(Cards::Suit::Spades, Cards::Rank::Ace));
+ m_preview_card_front_queen = find_descendant_of_type_named<GUI::ImageWidget>("cards_preview_card_front_queen");
+ m_preview_card_front_queen->set_bitmap(Cards::CardPainter::the().card_front(Cards::Suit::Hearts, Cards::Rank::Queen));
+
+ m_background_color_input = find_descendant_of_type_named<GUI::ColorInput>("cards_background_color");
m_background_color_input->set_color(background_color, GUI::AllowCallback::No);
- m_background_color_input->on_change = [&]() { set_modified(true); };
+ m_background_color_input->on_change = [&]() {
+ set_modified(true);
+ set_cards_background_color(m_background_color_input->color());
+ };
m_card_back_image_view = find_descendant_of_type_named<GUI::IconView>("cards_back_image");
m_card_back_image_view->set_model(GUI::FileSystemModel::create("/res/icons/cards"));
@@ -29,6 +46,8 @@ CardSettingsWidget::CardSettingsWidget()
if (m_card_back_image_view->selection().is_empty())
return;
set_modified(true);
+ Cards::CardPainter::the().set_background_image_path(card_back_image_path());
+ m_preview_card_back->update();
};
}
@@ -44,11 +63,20 @@ void CardSettingsWidget::reset_default_values()
set_card_back_image_path(default_card_back_image_path);
}
+void CardSettingsWidget::set_cards_background_color(Gfx::Color color)
+{
+ auto new_palette = m_preview_frame->palette();
+ new_palette.set_color(Gfx::ColorRole::Background, color);
+ m_preview_frame->set_palette(new_palette);
+}
+
bool CardSettingsWidget::set_card_back_image_path(String const& path)
{
auto index = static_cast<GUI::FileSystemModel*>(m_card_back_image_view->model())->index(path, m_card_back_image_view->model_column());
if (index.is_valid()) {
m_card_back_image_view->set_cursor(index, GUI::AbstractView::SelectionUpdate::Set);
+ Cards::CardPainter::the().set_background_image_path(path);
+ m_preview_card_back->update();
return true;
}
return false;
diff --git a/Userland/Applications/GamesSettings/CardSettingsWidget.gml b/Userland/Applications/GamesSettings/CardSettingsWidget.gml
index a40621564c..e4a8788472 100644
--- a/Userland/Applications/GamesSettings/CardSettingsWidget.gml
+++ b/Userland/Applications/GamesSettings/CardSettingsWidget.gml
@@ -4,6 +4,33 @@
margins: [8]
}
+ @GUI::Frame {
+ name: "cards_preview"
+ max_height: "shrink"
+ background_color: "green"
+ fill_with_background_color: true
+ layout: @GUI::HorizontalBoxLayout {
+ margins: [8]
+ spacing: 8
+ }
+
+ @GUI::Layout::Spacer {}
+
+ @GUI::ImageWidget {
+ name: "cards_preview_card_back"
+ }
+
+ @GUI::ImageWidget {
+ name: "cards_preview_card_front_ace"
+ }
+
+ @GUI::ImageWidget {
+ name: "cards_preview_card_front_queen"
+ }
+
+ @GUI::Layout::Spacer {}
+ }
+
@GUI::GroupBox {
title: "Background Color"
max_height: "shrink"
diff --git a/Userland/Applications/GamesSettings/CardSettingsWidget.h b/Userland/Applications/GamesSettings/CardSettingsWidget.h
index 2d828a2a0f..5b1832a984 100644
--- a/Userland/Applications/GamesSettings/CardSettingsWidget.h
+++ b/Userland/Applications/GamesSettings/CardSettingsWidget.h
@@ -7,7 +7,9 @@
#pragma once
#include <LibGUI/ColorInput.h>
+#include <LibGUI/Frame.h>
#include <LibGUI/IconView.h>
+#include <LibGUI/ImageWidget.h>
#include <LibGUI/SettingsWindow.h>
class CardSettingsWidget final : public GUI::SettingsWindow::Tab {
@@ -21,9 +23,15 @@ public:
private:
CardSettingsWidget();
+ void set_cards_background_color(Gfx::Color);
bool set_card_back_image_path(String const&);
String card_back_image_path() const;
+ RefPtr<GUI::Frame> m_preview_frame;
+ RefPtr<GUI::ImageWidget> m_preview_card_back;
+ RefPtr<GUI::ImageWidget> m_preview_card_front_ace;
+ RefPtr<GUI::ImageWidget> m_preview_card_front_queen;
+
RefPtr<GUI::ColorInput> m_background_color_input;
RefPtr<GUI::IconView> m_card_back_image_view;
};