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authorNico Weber <thakis@chromium.org>2023-04-29 15:16:22 -0400
committerJelle Raaijmakers <jelle@gmta.nl>2023-04-30 00:46:11 +0200
commitf3dbfb85d993f3af4c2335edcab678ff9da458c5 (patch)
tree4611a166244e0a9e6767941a57150543a9010f8d /Tests
parent5fc11a316f58c45062eb0a82e857f98d87f48bd8 (diff)
downloadserenity-f3dbfb85d993f3af4c2335edcab678ff9da458c5.zip
ICC: Add Profile::to_lab()
This can be used to convert a profile-dependent color to the L*a*b* color space. (I'd like to use this to implement the DeltaE (CIE 2000) algorithm, which is a metric for how similar two colors are perceived. (And I'd like to use that to evaluate color conversion roundtrip quality, once I've implemented full conversions.)
Diffstat (limited to 'Tests')
-rw-r--r--Tests/LibGfx/TestICCProfile.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/Tests/LibGfx/TestICCProfile.cpp b/Tests/LibGfx/TestICCProfile.cpp
index d1361a8acd..5c5386eb1b 100644
--- a/Tests/LibGfx/TestICCProfile.cpp
+++ b/Tests/LibGfx/TestICCProfile.cpp
@@ -153,3 +153,53 @@ TEST_CASE(to_pcs)
float f192 = sRGB_curve.evaluate(192 / 255.f);
EXPECT_APPROXIMATE_VECTOR3(xyz_from_sRGB(64, 128, 192), r_xyz * f64 + g_xyz * f128 + b_xyz * f192);
}
+
+TEST_CASE(to_lab)
+{
+ auto sRGB = MUST(Gfx::ICC::sRGB());
+ auto lab_from_sRGB = [sRGB](u8 r, u8 g, u8 b) {
+ u8 rgb[3] = { r, g, b };
+ return MUST(sRGB->to_lab(rgb));
+ };
+
+ // The `expected` numbers are from https://colorjs.io/notebook/ for this snippet of code:
+ // new Color("srgb", [0, 0, 0]).lab.toString();
+ //
+ // new Color("srgb", [1, 0, 0]).lab.toString();
+ // new Color("srgb", [0, 1, 0]).lab.toString();
+ // new Color("srgb", [0, 0, 1]).lab.toString();
+ //
+ // new Color("srgb", [1, 1, 0]).lab.toString();
+ // new Color("srgb", [1, 0, 1]).lab.toString();
+ // new Color("srgb", [0, 1, 1]).lab.toString();
+ //
+ // new Color("srgb", [1, 1, 1]).lab.toString();
+
+ Gfx::ICC::Profile::CIELAB expected[] = {
+ { 0, 0, 0 },
+ { 54.29054294696968, 80.80492033462421, 69.89098825896275 },
+ { 87.81853633115202, -79.27108223854806, 80.99459785152247 },
+ { 29.56829715344471, 68.28740665215547, -112.02971798617645 },
+ { 97.60701009682253, -15.749846639252663, 93.39361164266089 },
+ { 60.16894098715946, 93.53959546199253, -60.50080231921204 },
+ { 90.66601315791455, -50.65651077286893, -14.961666625736525 },
+ { 100.00000139649632, -0.000007807961277528364, 0.000006766250648659877 },
+ };
+
+ // We're off by more than the default EXPECT_APPROXIMATE() error, so use EXPECT_APPROXIMATE_WITH_ERROR().
+ // The difference is not too bad: ranges for L*, a*, b* are [0, 100], [-125, 125], [-125, 125],
+ // so this is an error of considerably less than 0.1 for u8 channels.
+#define EXPECT_APPROXIMATE_LAB(l1, l2) \
+ EXPECT_APPROXIMATE_WITH_ERROR((l1).L, (l2).L, 0.01); \
+ EXPECT_APPROXIMATE_WITH_ERROR((l1).a, (l2).a, 0.03); \
+ EXPECT_APPROXIMATE_WITH_ERROR((l1).b, (l2).b, 0.02);
+
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(0, 0, 0), expected[0]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(255, 0, 0), expected[1]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(0, 255, 0), expected[2]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(0, 0, 255), expected[3]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(255, 255, 0), expected[4]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(255, 0, 255), expected[5]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(0, 255, 255), expected[6]);
+ EXPECT_APPROXIMATE_LAB(lab_from_sRGB(255, 255, 255), expected[7]);
+}