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authorConrad Pankoff <deoxxa@fknsrs.biz>2019-08-12 20:53:26 +1000
committerAndreas Kling <awesomekling@gmail.com>2019-08-12 12:56:55 +0200
commit53ddbce0b3dd818468d03325be467d4761a0ea23 (patch)
treec5557a48546ea77941476c485905d5ffd6b5e7b7 /Servers
parente60577aab61bcf1a159094e8e9148d4ea1b503de (diff)
downloadserenity-53ddbce0b3dd818468d03325be467d4761a0ea23.zip
Kernel: Use established device name and number for framebuffer
This is to prepare for other framebuffer implementations, for which it would be inappropriate to use the /dev/bxvga device name.
Diffstat (limited to 'Servers')
-rw-r--r--Servers/WindowServer/WSScreen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Servers/WindowServer/WSScreen.cpp b/Servers/WindowServer/WSScreen.cpp
index 3d15b9f072..e7456b4e41 100644
--- a/Servers/WindowServer/WSScreen.cpp
+++ b/Servers/WindowServer/WSScreen.cpp
@@ -23,7 +23,7 @@ WSScreen::WSScreen(unsigned width, unsigned height)
ASSERT(!s_the);
s_the = this;
m_cursor_location = rect().center();
- m_framebuffer_fd = open("/dev/bxvga", O_RDWR);
+ m_framebuffer_fd = open("/dev/fb0", O_RDWR);
ASSERT(m_framebuffer_fd >= 0);
set_resolution(width, height);