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authorAndreas Kling <kling@serenityos.org>2020-04-29 11:41:34 +0200
committerAndreas Kling <kling@serenityos.org>2020-04-29 11:41:34 +0200
commit13dcd9a0379c09e0c88f6a814b58e4a76e34c0ee (patch)
tree06b163e86d763fbdfe3c015d8f52a06c3f46d3a2 /Servers
parentd4ec38097f833229f021deadc35d75c433a5231b (diff)
downloadserenity-13dcd9a0379c09e0c88f6a814b58e4a76e34c0ee.zip
WindowServer: Fix build after FBResolution changes
Diffstat (limited to 'Servers')
-rw-r--r--Servers/WindowServer/Screen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Servers/WindowServer/Screen.cpp b/Servers/WindowServer/Screen.cpp
index cf85814ed0..3658dcd8dd 100644
--- a/Servers/WindowServer/Screen.cpp
+++ b/Servers/WindowServer/Screen.cpp
@@ -70,7 +70,7 @@ Screen::~Screen()
bool Screen::set_resolution(int width, int height)
{
- FBResolution resolution { 0, (int)width, (int)height };
+ FBResolution resolution { 0, (unsigned)width, (unsigned)height };
int rc = fb_set_resolution(m_framebuffer_fd, &resolution);
#ifdef WSSCREEN_DEBUG
dbg() << "fb_set_resolution() - return code " << rc;