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author | Andreas Kling <kling@serenityos.org> | 2020-02-06 11:56:38 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2020-02-06 11:56:38 +0100 |
commit | 11580babbfb1b8ae0acab2400f11d905c35642f5 (patch) | |
tree | 3b26fcd4bf7afe9ff92203468ba7cd95e192d55f /Servers/WindowServer/WSScreen.h | |
parent | 939a605334a71dd8b7af91cdcbe9047281f7b5b9 (diff) | |
download | serenity-11580babbfb1b8ae0acab2400f11d905c35642f5.zip |
LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
Diffstat (limited to 'Servers/WindowServer/WSScreen.h')
-rw-r--r-- | Servers/WindowServer/WSScreen.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Servers/WindowServer/WSScreen.h b/Servers/WindowServer/WSScreen.h index c62d8964c5..7fc02b982c 100644 --- a/Servers/WindowServer/WSScreen.h +++ b/Servers/WindowServer/WSScreen.h @@ -45,7 +45,7 @@ public: int width() const { return m_width; } int height() const { return m_height; } size_t pitch() const { return m_pitch; } - RGBA32* scanline(int y); + Gfx::RGBA32* scanline(int y); static WSScreen& the(); @@ -63,7 +63,7 @@ private: size_t m_size_in_bytes; - RGBA32* m_framebuffer { nullptr }; + Gfx::RGBA32* m_framebuffer { nullptr }; bool m_can_set_buffer { false }; int m_pitch { 0 }; @@ -71,12 +71,12 @@ private: int m_height { 0 }; int m_framebuffer_fd { -1 }; - Point m_cursor_location; + Gfx::Point m_cursor_location; unsigned m_mouse_button_state { 0 }; unsigned m_modifiers { 0 }; }; -inline RGBA32* WSScreen::scanline(int y) +inline Gfx::RGBA32* WSScreen::scanline(int y) { - return reinterpret_cast<RGBA32*>(((u8*)m_framebuffer) + (y * m_pitch)); + return reinterpret_cast<Gfx::RGBA32*>(((u8*)m_framebuffer) + (y * m_pitch)); } |