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author | Andreas Kling <awesomekling@gmail.com> | 2019-12-16 15:05:45 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-12-16 15:05:45 +0100 |
commit | df129bbe0e3d300a9a35a966af4ee323ced90cda (patch) | |
tree | 903ed0d73fe334746f9b51a534d74ba05f0f37a6 /Servers/WindowServer/Makefile | |
parent | 648ed760852b7458c764da2c5dba4a0a54a420f1 (diff) | |
download | serenity-df129bbe0e3d300a9a35a966af4ee323ced90cda.zip |
WindowServer+CPUGraph: Make menu applets be "regular" windows
Instead of implementing menu applets as their own thing, they are now
WSWindows of WSWindowType::MenuApplet.
This makes it much easier to work with them on the client side, since
you can just create a GWindow with the right type and you're in the
menubar doing applet stuff :^)
Diffstat (limited to 'Servers/WindowServer/Makefile')
-rw-r--r-- | Servers/WindowServer/Makefile | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Servers/WindowServer/Makefile b/Servers/WindowServer/Makefile index 3a068a7bf8..b5f6d06e06 100644 --- a/Servers/WindowServer/Makefile +++ b/Servers/WindowServer/Makefile @@ -16,7 +16,6 @@ OBJS = \ WSButton.o \ WSCompositor.o \ WSMenuManager.o \ - WSMenuApplet.o \ main.o APP = WindowServer |