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author | Andreas Kling <awesomekling@gmail.com> | 2019-11-23 21:45:33 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-11-23 21:50:32 +0100 |
commit | fd4349a9f21b5e5eab660dd5c375e4bdf3413fd7 (patch) | |
tree | e4a17b017725a47669da53ff8737b4ce05b3cbc5 /Servers/ProtocolServer/Protocol.h | |
parent | 61f611bf3cbdaa726a86c14524912ebff591d868 (diff) | |
download | serenity-fd4349a9f21b5e5eab660dd5c375e4bdf3413fd7.zip |
ProtocolServer+LibProtocol: Introduce a server for handling downloads
This patch adds ProtocolServer, a server that handles network requests
on behalf of its clients. The first protocol implemented is HTTP.
The idea here is to use a plug-in architecture where any number of
protocols can be added and implemented without having to mess around
with each client program that wants to use the protocol.
A simple client API is provided through LibProtocol::Client. :^)
Diffstat (limited to 'Servers/ProtocolServer/Protocol.h')
-rw-r--r-- | Servers/ProtocolServer/Protocol.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Servers/ProtocolServer/Protocol.h b/Servers/ProtocolServer/Protocol.h new file mode 100644 index 0000000000..d828352bbc --- /dev/null +++ b/Servers/ProtocolServer/Protocol.h @@ -0,0 +1,23 @@ +#pragma once + +#include <AK/RefPtr.h> +#include <AK/URL.h> + +class Download; +class PSClientConnection; + +class Protocol { +public: + virtual ~Protocol(); + + const String& name() const { return m_name; } + virtual RefPtr<Download> start_download(PSClientConnection&, const URL&) = 0; + + static Protocol* find_by_name(const String&); + +protected: + explicit Protocol(const String& name); + +private: + String m_name; +}; |