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author | Andreas Kling <awesomekling@gmail.com> | 2019-11-23 21:45:33 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-11-23 21:50:32 +0100 |
commit | fd4349a9f21b5e5eab660dd5c375e4bdf3413fd7 (patch) | |
tree | e4a17b017725a47669da53ff8737b4ce05b3cbc5 /Servers/ProtocolServer/PSClientConnection.cpp | |
parent | 61f611bf3cbdaa726a86c14524912ebff591d868 (diff) | |
download | serenity-fd4349a9f21b5e5eab660dd5c375e4bdf3413fd7.zip |
ProtocolServer+LibProtocol: Introduce a server for handling downloads
This patch adds ProtocolServer, a server that handles network requests
on behalf of its clients. The first protocol implemented is HTTP.
The idea here is to use a plug-in architecture where any number of
protocols can be added and implemented without having to mess around
with each client program that wants to use the protocol.
A simple client API is provided through LibProtocol::Client. :^)
Diffstat (limited to 'Servers/ProtocolServer/PSClientConnection.cpp')
-rw-r--r-- | Servers/ProtocolServer/PSClientConnection.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/Servers/ProtocolServer/PSClientConnection.cpp b/Servers/ProtocolServer/PSClientConnection.cpp new file mode 100644 index 0000000000..fb93268efe --- /dev/null +++ b/Servers/ProtocolServer/PSClientConnection.cpp @@ -0,0 +1,63 @@ +#include <ProtocolServer/Download.h> +#include <ProtocolServer/PSClientConnection.h> +#include <ProtocolServer/Protocol.h> +#include <ProtocolServer/ProtocolClientEndpoint.h> + +static HashMap<int, RefPtr<PSClientConnection>> s_connections; + +PSClientConnection::PSClientConnection(CLocalSocket& socket, int client_id) + : ConnectionNG(*this, socket, client_id) +{ + s_connections.set(client_id, *this); +} + +PSClientConnection::~PSClientConnection() +{ +} + +void PSClientConnection::die() +{ + s_connections.remove(client_id()); +} + +OwnPtr<ProtocolServer::IsSupportedProtocolResponse> PSClientConnection::handle(const ProtocolServer::IsSupportedProtocol& message) +{ + bool supported = Protocol::find_by_name(message.protocol().to_lowercase()); + return make<ProtocolServer::IsSupportedProtocolResponse>(supported); +} + +OwnPtr<ProtocolServer::StartDownloadResponse> PSClientConnection::handle(const ProtocolServer::StartDownload& message) +{ + URL url(message.url()); + ASSERT(url.is_valid()); + auto* protocol = Protocol::find_by_name(url.protocol()); + ASSERT(protocol); + auto download = protocol->start_download(*this, url); + return make<ProtocolServer::StartDownloadResponse>(download->id()); +} + +OwnPtr<ProtocolServer::StopDownloadResponse> PSClientConnection::handle(const ProtocolServer::StopDownload& message) +{ + auto* download = Download::find_by_id(message.download_id()); + bool success = false; + if (download) { + download->stop(); + } + return make<ProtocolServer::StopDownloadResponse>(success); +} + +void PSClientConnection::did_finish_download(Badge<Download>, Download& download, bool success) +{ + post_message(ProtocolClient::DownloadFinished(download.id(), success)); +} + +void PSClientConnection::did_progress_download(Badge<Download>, Download& download) +{ + post_message(ProtocolClient::DownloadProgress(download.id(), download.total_size(), download.downloaded_size())); +} + +OwnPtr<ProtocolServer::GreetResponse> PSClientConnection::handle(const ProtocolServer::Greet& message) +{ + set_client_pid(message.client_pid()); + return make<ProtocolServer::GreetResponse>(getpid(), client_id()); +} |