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author | Andreas Kling <awesomekling@gmail.com> | 2019-08-03 15:15:11 +0200 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-08-03 15:17:41 +0200 |
commit | aa8a3d4a8949da4a571194b85b480a371c3390ab (patch) | |
tree | 8dba3261adc29ac33ebeba0459d11746c014e762 /Servers/AudioServer/AudioClient.ipc | |
parent | c5903ec4bb86bb163d4e6527344770ac2aa52312 (diff) | |
download | serenity-aa8a3d4a8949da4a571194b85b480a371c3390ab.zip |
IPCCompiler: Start working on a simple IPC definition language
Instead of doing everything manually in C++, let's do some codegen.
This patch adds a crude but effective IPC definition parser, along
with two initial definition files for the AudioServer's client and
server endpoints.
Diffstat (limited to 'Servers/AudioServer/AudioClient.ipc')
-rw-r--r-- | Servers/AudioServer/AudioClient.ipc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Servers/AudioServer/AudioClient.ipc b/Servers/AudioServer/AudioClient.ipc new file mode 100644 index 0000000000..52a87281b0 --- /dev/null +++ b/Servers/AudioServer/AudioClient.ipc @@ -0,0 +1,4 @@ +endpoint AudioClient +{ + FinishedPlayingBuffer(i32 buffer_id) =| +} |