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authorSergey Bugaev <bugaevc@gmail.com>2019-08-25 23:51:27 +0300
committerAndreas Kling <awesomekling@gmail.com>2019-08-26 11:31:14 +0200
commit3439a479afbb13f28a436b472e150a71c5b3b6ce (patch)
tree7efa15248b8a2108e67590ab70d1bc582306efcb /Servers/AudioServer/ASMixer.h
parent0826cc5a356382b168e6e95077d53e27ccae48eb (diff)
downloadserenity-3439a479afbb13f28a436b472e150a71c5b3b6ce.zip
LibThread: Move CLock to LibThread::Lock
And adapt all the code that uses it.
Diffstat (limited to 'Servers/AudioServer/ASMixer.h')
-rw-r--r--Servers/AudioServer/ASMixer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Servers/AudioServer/ASMixer.h b/Servers/AudioServer/ASMixer.h
index 401ee455c3..0f2e869c05 100644
--- a/Servers/AudioServer/ASMixer.h
+++ b/Servers/AudioServer/ASMixer.h
@@ -7,7 +7,7 @@
#include <AK/WeakPtr.h>
#include <LibAudio/ABuffer.h>
#include <LibCore/CFile.h>
-#include <LibCore/CLock.h>
+#include <LibThread/Lock.h>
#include <LibThread/Thread.h>
class ASClientConnection;
@@ -64,7 +64,7 @@ private:
Vector<NonnullRefPtr<ASBufferQueue>> m_pending_mixing;
CFile m_device;
- CLock m_lock;
+ LibThread::Lock m_lock;
LibThread::Thread m_sound_thread;