diff options
author | Tim Schumacher <timschumi@gmx.de> | 2022-10-02 01:39:59 +0200 |
---|---|---|
committer | Linus Groh <mail@linusgroh.de> | 2022-10-02 00:59:39 +0100 |
commit | b288cd6976c9e7d48114ad73531a9e2b973a183c (patch) | |
tree | e000912f5d1f1b64d0cd8475ad4b3c42ed7b631d /Ports | |
parent | e68309144b28759874f9fe615d2c0094c1791841 (diff) | |
download | serenity-b288cd6976c9e7d48114ad73531a9e2b973a183c.zip |
Ports/sdl12-compat: Update to version 1.2.56
Diffstat (limited to 'Ports')
-rw-r--r-- | Ports/AvailablePorts.md | 2 | ||||
-rwxr-xr-x | Ports/sdl12-compat/package.sh | 18 | ||||
-rw-r--r-- | Ports/sdl12-compat/patches/0001-Disable-forced-fullscreen-on-logical-scaling.patch | 16 |
3 files changed, 20 insertions, 16 deletions
diff --git a/Ports/AvailablePorts.md b/Ports/AvailablePorts.md index 9ce009717a..0a11a1dac7 100644 --- a/Ports/AvailablePorts.md +++ b/Ports/AvailablePorts.md @@ -212,7 +212,7 @@ This list is also available at [ports.serenityos.net](https://ports.serenityos.n | [`ruby`](ruby/) | Ruby | 3.0.4 | https://www.ruby-lang.org/ | | [`sam`](sam/) | Software Automatic Mouth (SAM) | c86ea39 | https://github.com/vidarh/SAM | | [`scummvm`](scummvm/) | ScummVM | 2.6.0 | https://www.scummvm.org/ | -| [`sdl12-compat`](sdl12-compat/) | SDL2 compatibility layer for SDL 1.2 games | 1.2.52 | https://github.com/libsdl-org/sdl12-compat/ | +| [`sdl12-compat`](sdl12-compat/) | SDL2 compatibility layer for SDL 1.2 games | 1.2.56 | https://github.com/libsdl-org/sdl12-compat/ | | [`SDL2`](SDL2/) | Simple DirectMedia Layer (SDL2) | 2.24.0 | https://github.com/libsdl-org/SDL | | [`SDL2-GNUBoy`](SDL2-GNUBoy/) | SDL2 GNUBoy | 1.2.1 | https://github.com/AlexOberhofer/SDL2-GNUBoy | | [`SDL2_gfx`](SDL2_gfx/) | SDL2\_gfx (Graphics primitives add-on for SDL2) | 1.0.4 | https://sourceforge.net/projects/sdl2gfx/ | diff --git a/Ports/sdl12-compat/package.sh b/Ports/sdl12-compat/package.sh index 5976d865ff..232dfc3a05 100755 --- a/Ports/sdl12-compat/package.sh +++ b/Ports/sdl12-compat/package.sh @@ -1,12 +1,16 @@ #!/usr/bin/env -S bash ../.port_include.sh -port=sdl12-compat -version=1.2.52 +port='sdl12-compat' +version='1.2.56' workdir=sdl12-compat-release-${version} -useconfigure=true -files="https://github.com/libsdl-org/sdl12-compat/archive/refs/tags/release-${version}.tar.gz ${port}-${version}.tar.gz 5bd7942703575554670a8767ae030f7921a0ac3c5e2fd173a537b7c7a8599014" -auth_type=sha256 - -configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt" "-DCMAKE_BUILD_TYPE=Release" "-DCMAKE_INSTALL_PREFIX=${SERENITY_INSTALL_ROOT}/usr/local/" "-B./build") +useconfigure='true' +files="https://github.com/libsdl-org/sdl12-compat/archive/refs/tags/release-${version}.tar.gz ${port}-${version}.tar.gz f62f3e15f95aade366ee6c03f291e8825c4689390a6be681535259a877259c58" +auth_type='sha256' +configopts=( + "-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt" + "-DCMAKE_BUILD_TYPE=Release" + "-DCMAKE_INSTALL_PREFIX=${SERENITY_INSTALL_ROOT}/usr/local/" + "-B./build" +) depends=("SDL2") configure() { diff --git a/Ports/sdl12-compat/patches/0001-Disable-forced-fullscreen-on-logical-scaling.patch b/Ports/sdl12-compat/patches/0001-Disable-forced-fullscreen-on-logical-scaling.patch index bc7e64f0c4..0bf5173502 100644 --- a/Ports/sdl12-compat/patches/0001-Disable-forced-fullscreen-on-logical-scaling.patch +++ b/Ports/sdl12-compat/patches/0001-Disable-forced-fullscreen-on-logical-scaling.patch @@ -12,15 +12,15 @@ but disabling fullscreen at this point fixes the flickering. 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c -index b3a411e..4d8001d 100644 +index 2dddc16937882f66c315f099f506704851b32d8e..57ace97794e7507d228f1dd076202d3aa22810c6 100644 --- a/src/SDL12_compat.c +++ b/src/SDL12_compat.c -@@ -5184,7 +5184,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags12) - fullscreen_flags20 &= ~SDL_WINDOW_FULLSCREEN_DESKTOP; - SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20); - SDL20_SetWindowSize(VideoWindow20, width, height); -- fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN; -+ /* fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN; */ +@@ -5894,7 +5894,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags12) SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20); + SDL20_SetWindowSize(VideoWindow20, width, height); /* not scaled_width, scaled_height */ + if (was_fullscreen) { +- fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN; ++ /* fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN; */ + SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20); + } } - } |