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authorJelle Raaijmakers <jelle@gmta.nl>2022-09-08 11:49:43 +0200
committerTim Flynn <trflynn89@pm.me>2022-09-08 12:08:09 -0400
commitf3877daac56c769eb4c9024ae538e61a69fce25c (patch)
treed0021cf9cfd926b0794f1edf18d1817504924da4 /Ports/quake
parentb42feb76a09f6e7ec36b7dc251961c1fe6d09f16 (diff)
downloadserenity-f3877daac56c769eb4c9024ae538e61a69fce25c.zip
Ports: Build Quake in parallel
Instead of overwriting the existing `-j` makeopt, we only append options. This brings the build time for the Quake port down from 24.3s to 4.4s on my machine.
Diffstat (limited to 'Ports/quake')
-rwxr-xr-xPorts/quake/package.sh2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ports/quake/package.sh b/Ports/quake/package.sh
index d7ee199c80..943bbab3fc 100755
--- a/Ports/quake/package.sh
+++ b/Ports/quake/package.sh
@@ -4,7 +4,7 @@ version=0.65
workdir=SerenityQuake-master
useconfigure=false
files="https://github.com/SerenityPorts/SerenityQuake/archive/master.tar.gz quake.tar.gz"
-makeopts=("V=1" "SYMBOLS_ON=Y")
+makeopts+=("V=1" "SYMBOLS_ON=Y")
depends=("SDL2")
launcher_name=Quake
launcher_category=Games