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authorAndrew Kaster <akaster@serenityos.org>2021-08-19 22:33:06 -0600
committerAli Mohammad Pur <Ali.mpfard@gmail.com>2021-09-15 19:04:52 +0430
commit9dff6acc556c9e7e2eb5ae4ddc5f3310d8e9eb94 (patch)
tree60f77eb3b6e5f7c6c3aaa010d491212c1c1932d2 /Ports/Super-Mario
parentb9e3647e668823aaedd3c6a63f6d0498b4544efd (diff)
downloadserenity-9dff6acc556c9e7e2eb5ae4ddc5f3310d8e9eb94.zip
Ports: Use new CMakeToolchain.txt located in the build directory
Now that we're generating the CMake toolchain file in the build directory, we need to redirect the ports that use CMake to the new location. Looking into this showed that there's still a bunch of work to do in general to make the ports agnostic to which toolchain they're using, there's a lot of hard-coded ${ARCH}-pc-serenity-gcc assumptions still here.
Diffstat (limited to 'Ports/Super-Mario')
-rwxr-xr-xPorts/Super-Mario/package.sh2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ports/Super-Mario/package.sh b/Ports/Super-Mario/package.sh
index a7b2b899b0..9e881434d1 100755
--- a/Ports/Super-Mario/package.sh
+++ b/Ports/Super-Mario/package.sh
@@ -4,7 +4,7 @@ useconfigure=true
version=git
depends="SDL2 SDL2_mixer SDL2_image"
workdir=Super-Mario-Clone-Cpp-master
-configopts="-DCMAKE_TOOLCHAIN_FILE=$SERENITY_SOURCE_DIR/Toolchain/CMake/CMakeToolchain.txt"
+configopts="-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
files="https://github.com/Bennyhwanggggg/Super-Mario-Clone-Cpp/archive/refs/heads/master.zip master.zip fcacc15d3b5afccb3227f982d3e05f2cfeb198f0fffd008fdcda005cb7f87f91"
auth_type=sha256
launcher_name="Super Mario"