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author | xSlendiX <gamingxslendix@gmail.com> | 2021-09-19 22:46:10 +0300 |
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committer | Brian Gianforcaro <b.gianfo@gmail.com> | 2021-10-10 15:26:05 -0700 |
commit | 6782cf519370c09781b14559c83f156e82792f72 (patch) | |
tree | 05803f9e5794e25f5c086e7e6e2c023d725df83b /Ports/SDL_sound/package.sh | |
parent | f573b7b47a7d9b84e027d8feaceb647251f86442 (diff) | |
download | serenity-6782cf519370c09781b14559c83f156e82792f72.zip |
Ports: Add SDL_sound
Diffstat (limited to 'Ports/SDL_sound/package.sh')
-rwxr-xr-x | Ports/SDL_sound/package.sh | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Ports/SDL_sound/package.sh b/Ports/SDL_sound/package.sh new file mode 100755 index 0000000000..e12fd21b93 --- /dev/null +++ b/Ports/SDL_sound/package.sh @@ -0,0 +1,17 @@ +#!/usr/bin/env -S bash ../.port_include.sh +port=SDL_sound +version=git +workdir=SDL_sound-main +useconfigure=true +deps="SDL2" +files="https://github.com/icculus/SDL_sound/archive/refs/heads/main.zip main.zip f8a322d090a172b9c66a41758f7ece850a8ff231058733a13e44bc380342651b" +auth_type=sha256 +configopts="-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt" + +configure() { + run cmake $configopts +} + +install() { + run make install +} |