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authorAndreas Kling <kling@serenityos.org>2021-07-04 20:21:24 +0200
committerAndreas Kling <kling@serenityos.org>2021-07-04 21:34:26 +0200
commit49d0b9e808584663da116b2dc50e7dfc2c247b60 (patch)
treecdb1cf0c8c654157ee641505fd6839341321c0ee /Meta/Lagom/Fuzzers/FuzzTTF.cpp
parent560109bd42006c15170521c69a0d50d141ef65ec (diff)
downloadserenity-49d0b9e808584663da116b2dc50e7dfc2c247b60.zip
LibTTF: Memory map TTF fonts instead of reading them into heap memory
All GUI applications currently load all TTF fonts on startup (to populate the Gfx::FontDatabase. This could probably be smarter.) Before this patch, everyone would open the files and read them into heap-allocated storage. Now we simply mmap() them instead. :^)
Diffstat (limited to 'Meta/Lagom/Fuzzers/FuzzTTF.cpp')
-rw-r--r--Meta/Lagom/Fuzzers/FuzzTTF.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Meta/Lagom/Fuzzers/FuzzTTF.cpp b/Meta/Lagom/Fuzzers/FuzzTTF.cpp
index f02962a437..a4214857f2 100644
--- a/Meta/Lagom/Fuzzers/FuzzTTF.cpp
+++ b/Meta/Lagom/Fuzzers/FuzzTTF.cpp
@@ -8,9 +8,8 @@
#include <stddef.h>
#include <stdint.h>
-extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
+extern "C" int LLVMFuzzerTestOneInput(u8 const* data, size_t size)
{
- ByteBuffer font_data = ByteBuffer::copy(data, size);
- (void)TTF::Font::try_load_from_memory(font_data);
+ (void)TTF::Font::try_load_from_externally_owned_memory({ data, size });
return 0;
}