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authorLiav A <liavalb@gmail.com>2021-05-22 09:51:55 +0300
committerAndreas Kling <kling@serenityos.org>2021-05-27 22:39:13 +0200
commitc1a4dfeffbd8a2fcf10cfed014692f7cdaf37f50 (patch)
treee1a7427d3740e68d90a813f377b3de463422895f /Meta/CMake
parentb8fd845885046d0333b6638b1b66d0eb3ad283a8 (diff)
downloadserenity-c1a4dfeffbd8a2fcf10cfed014692f7cdaf37f50.zip
Kernel/Graphics: Remove unnecessary derived FramebufferDevice classes
It seems like overly-specific classes were written for no good reason. Instead of making each adapter to have its own unique FramebufferDevice class, let's generalize everything to keep implementation more consistent.
Diffstat (limited to 'Meta/CMake')
-rw-r--r--Meta/CMake/all_the_debug_macros.cmake1
1 files changed, 1 insertions, 0 deletions
diff --git a/Meta/CMake/all_the_debug_macros.cmake b/Meta/CMake/all_the_debug_macros.cmake
index dc377d61f5..0377c69045 100644
--- a/Meta/CMake/all_the_debug_macros.cmake
+++ b/Meta/CMake/all_the_debug_macros.cmake
@@ -13,6 +13,7 @@ set(PAGE_FAULT_DEBUG ON)
set(CONTEXT_SWITCH_DEBUG ON)
set(SMP_DEBUG ON)
set(BXVGA_DEBUG ON)
+set(FRAMEBUFFER_DEVICE_DEBUG ON)
set(PS2MOUSE_DEBUG ON)
set(MOUSE_DEBUG ON)
set(VMWARE_BACKDOOR_DEBUG ON)