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authorAndreas Kling <kling@serenityos.org>2020-03-26 20:10:03 +0100
committerAndreas Kling <kling@serenityos.org>2020-03-26 20:10:03 +0100
commit96c7e2cd6d439c7eca9dc1bd31fbb8d80b93af1d (patch)
tree98dc3cf2a04ffb03e0b08627e41f8121b79e756d /Libraries
parentbc7a9097a780ca8db2321d7127bbfa0f9854339d (diff)
downloadserenity-96c7e2cd6d439c7eca9dc1bd31fbb8d80b93af1d.zip
LibGUI: Make a new connection to NotificationServer each time
Since NotificationServer is a spawn-on-demand + die-when-not-used type of service, we can't expect a singleton connection to it to remain open and useful. We solve this for now by making a new IPC connection for every new notification sent. Maybe there's a better solution for this.
Diffstat (limited to 'Libraries')
-rw-r--r--Libraries/LibGUI/Notification.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/Libraries/LibGUI/Notification.cpp b/Libraries/LibGUI/Notification.cpp
index a06598edd8..f07f056a72 100644
--- a/Libraries/LibGUI/Notification.cpp
+++ b/Libraries/LibGUI/Notification.cpp
@@ -32,17 +32,10 @@ Notification::~Notification()
{
}
-static NotificationServerConnection& notification_server_connection()
-{
- static NotificationServerConnection* connection;
- if (!connection)
- connection = &NotificationServerConnection::construct().leak_ref();
- return *connection;
-}
-
void Notification::show()
{
- notification_server_connection().post_message(Messages::NotificationServer::ShowNotification(m_text, m_title));
+ auto connection = NotificationServerConnection::construct();
+ connection->post_message(Messages::NotificationServer::ShowNotification(m_text, m_title));
}
}