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authorMatthew Olsson <matthewcolsson@gmail.com>2020-10-05 16:13:26 -0700
committerAndreas Kling <kling@serenityos.org>2020-10-10 23:28:41 +0200
commitf2055bb509ec2580ca93a2886faeca92c79cf4d3 (patch)
treeea69a50151b08d0412eab1396c21e48d193cf489 /Libraries
parent0b3b6310ec6f582a13c1e27f8c152e30a46f822d (diff)
downloadserenity-f2055bb509ec2580ca93a2886faeca92c79cf4d3.zip
LibWeb: Add a basic SVGContext object, add to PaintContext
This will be used to transmit any svg-relevant data between svg nodes. This is prep for moving a lot of the SVG logic into Layout nodes.
Diffstat (limited to 'Libraries')
-rw-r--r--Libraries/LibWeb/Painting/PaintContext.h6
-rw-r--r--Libraries/LibWeb/SVG/SVGContext.h63
2 files changed, 69 insertions, 0 deletions
diff --git a/Libraries/LibWeb/Painting/PaintContext.h b/Libraries/LibWeb/Painting/PaintContext.h
index 530338e605..f6ba50eb87 100644
--- a/Libraries/LibWeb/Painting/PaintContext.h
+++ b/Libraries/LibWeb/Painting/PaintContext.h
@@ -29,6 +29,7 @@
#include <LibGfx/Forward.h>
#include <LibGfx/Palette.h>
#include <LibGfx/Rect.h>
+#include <LibWeb/SVG/SVGContext.h>
namespace Web {
@@ -44,6 +45,10 @@ public:
Gfx::Painter& painter() const { return m_painter; }
const Palette& palette() const { return m_palette; }
+ bool has_svg_context() const { return m_svg_context.has_value(); }
+ SVGContext& svg_context() { return m_svg_context.value(); }
+ void set_svg_context(SVGContext context) { m_svg_context = context; }
+
bool should_show_line_box_borders() const { return m_should_show_line_box_borders; }
void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; }
@@ -58,6 +63,7 @@ public:
private:
Gfx::Painter& m_painter;
Palette m_palette;
+ Optional<SVGContext> m_svg_context;
Gfx::IntRect m_viewport_rect;
Gfx::IntPoint m_scroll_offset;
bool m_should_show_line_box_borders { false };
diff --git a/Libraries/LibWeb/SVG/SVGContext.h b/Libraries/LibWeb/SVG/SVGContext.h
new file mode 100644
index 0000000000..5dfa282322
--- /dev/null
+++ b/Libraries/LibWeb/SVG/SVGContext.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+namespace Web {
+
+class SVGContext {
+public:
+ SVGContext()
+ {
+ push_state();
+ }
+
+ const Gfx::Color& fill_color() const { return state().fill_color; }
+ const Gfx::Color& stroke_color() const { return state().stroke_color; }
+ float stroke_width() const { return state().stroke_width; }
+
+ void set_fill_color(Gfx::Color color) { state().fill_color = color; }
+ void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
+ void set_stroke_width(float width) { state().stroke_width = width; }
+
+ void push_state() { m_states.append(State()); }
+
+ void pop_state() { m_states.take_last(); }
+
+private:
+ struct State {
+ Gfx::Color fill_color { Gfx::Color::Black };
+ Gfx::Color stroke_color { Gfx::Color::Transparent };
+ float stroke_width { 1.0 };
+ };
+
+ const State& state() const { return m_states.last(); }
+ State& state() { return m_states.last(); }
+
+ Vector<State> m_states;
+};
+
+}