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authorAndreas Kling <kling@serenityos.org>2020-11-22 13:38:18 +0100
committerAndreas Kling <kling@serenityos.org>2020-11-22 14:36:56 +0100
commite1a24edfa9e85213ea44b19f16f848841d1f4405 (patch)
treeaa4b02976c59748540f84e77f6d48730064cea93 /Libraries/LibWeb/Layout/LayoutDocument.h
parent00aac65af54a67ec6f67f53e49aa1514496b395c (diff)
downloadserenity-e1a24edfa9e85213ea44b19f16f848841d1f4405.zip
LibWeb: Reorganize layout system in terms of formatting contexts
This is a first (huge) step towards modernizing the layout architecture and bringing it closer to spec language. Layout is now performed by a stack of formatting contexts, operating on the box tree (or layout tree, if you will.) There are currently three types of formatting context: - BlockFormattingContext (BFC) - InlineFormattingContext (IFC) - TableFormattingContext (TFC) Document::layout() creates the initial BlockFormattingContext (BFC) which lays out the initial containing block (ICB), and then we recurse through the tree, creating BFC, IFC or TFC as appropriate and handing over control at the context boundaries. The majority of this patch is just refactoring the old logic spread out in LayoutBlock and LayoutTableRowGroup, and turning into these context classes instead. A lot more cleanup will be needed. There are many architectural wins here, the main one being that layout is no longer performed by boxes themselves, which gives us much greater flexibility in the outer/inner layout of a given box.
Diffstat (limited to 'Libraries/LibWeb/Layout/LayoutDocument.h')
-rw-r--r--Libraries/LibWeb/Layout/LayoutDocument.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/Libraries/LibWeb/Layout/LayoutDocument.h b/Libraries/LibWeb/Layout/LayoutDocument.h
index 0e5d39aebe..96d6a4c425 100644
--- a/Libraries/LibWeb/Layout/LayoutDocument.h
+++ b/Libraries/LibWeb/Layout/LayoutDocument.h
@@ -38,7 +38,6 @@ public:
const DOM::Document& node() const { return static_cast<const DOM::Document&>(*LayoutNode::node()); }
virtual const char* class_name() const override { return "LayoutDocument"; }
- virtual void layout(LayoutMode = LayoutMode::Default) override;
void paint_all_phases(PaintContext&);
virtual void paint(PaintContext&, PaintPhase) override;