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authorAndreas Kling <kling@serenityos.org>2020-04-26 13:53:40 +0200
committerAndreas Kling <kling@serenityos.org>2020-04-26 15:51:07 +0200
commitf897c410927817050c9f98081d45a32e893e6d73 (patch)
tree1b45402c82e1785b649d29c3252f1df9bdceb677 /Libraries/LibJS/Runtime/Shape.h
parent1617be1e6f1bb356ce1ae08d5443795a9c5f2f33 (diff)
downloadserenity-f897c410927817050c9f98081d45a32e893e6d73.zip
LibJS: Implement basic support for the "delete" operator
It turns out "delete" is actually a unary op :) This patch implements deletion of object properties, it doesn't yet work for casually deleting properties from the global object. When deleting a property from an object, we switch that object to having a unique shape, no longer sharing shapes with others. Once an object has a unique shape, it no longer needs to care about shape transitions.
Diffstat (limited to 'Libraries/LibJS/Runtime/Shape.h')
-rw-r--r--Libraries/LibJS/Runtime/Shape.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/Libraries/LibJS/Runtime/Shape.h b/Libraries/LibJS/Runtime/Shape.h
index 70c75fef78..26c8eb574b 100644
--- a/Libraries/LibJS/Runtime/Shape.h
+++ b/Libraries/LibJS/Runtime/Shape.h
@@ -78,6 +78,9 @@ public:
Shape* create_configure_transition(const FlyString& name, u8 attributes);
Shape* create_prototype_transition(Object* new_prototype);
+ bool is_unique() const { return m_unique; }
+ Shape* create_unique_clone() const;
+
Object* prototype() { return m_prototype; }
const Object* prototype() const { return m_prototype; }
@@ -87,6 +90,10 @@ public:
void set_prototype_without_transition(Object* new_prototype) { m_prototype = new_prototype; }
+ void remove_property_from_unique_shape(const FlyString&, size_t offset);
+ void add_property_to_unique_shape(const FlyString&, u8 attributes);
+ void reconfigure_property_in_unique_shape(const FlyString& property_name, u8 attributes);
+
private:
virtual const char* class_name() const override { return "Shape"; }
virtual void visit_children(Visitor&) override;
@@ -99,6 +106,7 @@ private:
Shape* m_previous { nullptr };
FlyString m_property_name;
u8 m_attributes { 0 };
+ bool m_unique { false };
Object* m_prototype { nullptr };
TransitionType m_transition_type { TransitionType::Invalid };
};