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author | Andreas Kling <awesomekling@gmail.com> | 2019-11-30 11:58:47 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-11-30 11:58:47 +0100 |
commit | d6426e4af97b1b411b373f98927084eaad6e0625 (patch) | |
tree | 79e0229e30de1bf318bf744b662e145c64c0cf0b /Libraries/LibHTML | |
parent | 039fc0f2d1be294990154262397b30ff5fc61b5c (diff) | |
download | serenity-d6426e4af97b1b411b373f98927084eaad6e0625.zip |
LibHTML: Allow resource loads to fail
It's perfectly normal for resource loads to fail sometimes. When they
do, we now simply pass a null buffer to the callback.
Diffstat (limited to 'Libraries/LibHTML')
-rw-r--r-- | Libraries/LibHTML/ResourceLoader.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Libraries/LibHTML/ResourceLoader.cpp b/Libraries/LibHTML/ResourceLoader.cpp index 12084d2dc5..2e0fcdbf60 100644 --- a/Libraries/LibHTML/ResourceLoader.cpp +++ b/Libraries/LibHTML/ResourceLoader.cpp @@ -43,7 +43,8 @@ void ResourceLoader::load(const URL& url, Function<void(const ByteBuffer&)> call on_load_counter_change(); if (!success) { dbg() << "HTTP load failed!"; - ASSERT_NOT_REACHED(); + callback({}); + return; } callback(ByteBuffer::copy(payload.data(), payload.size())); }; |