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authorAndreas Kling <kling@serenityos.org>2020-09-16 15:28:16 +0200
committerAndreas Kling <kling@serenityos.org>2020-09-16 16:37:28 +0200
commit95b6c984350f150b0d34fdc0ad726c9593b68a84 (patch)
tree3977ab0bac6ed65921fc5846fbb008dfc523d68f /Libraries/LibGUI/TreeView.h
parentd1445cee6db6c16f9bd085986df16d88e9bda3f6 (diff)
downloadserenity-95b6c984350f150b0d34fdc0ad726c9593b68a84.zip
LibGUI: Fix TreeView scrolling to top when clicking sub-items
This code was confusing two different versions of scroll_into_view that were getting mixed up due to member function shadowing. Adding an "override" to the subclass declaration exposed the problem. With this fixed, we no longer lose our scroll position wildly when using the mouse to select TreeView items.
Diffstat (limited to 'Libraries/LibGUI/TreeView.h')
-rw-r--r--Libraries/LibGUI/TreeView.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Libraries/LibGUI/TreeView.h b/Libraries/LibGUI/TreeView.h
index 4e4e39fb44..3b3f049370 100644
--- a/Libraries/LibGUI/TreeView.h
+++ b/Libraries/LibGUI/TreeView.h
@@ -36,7 +36,7 @@ class TreeView : public AbstractTableView {
public:
virtual ~TreeView() override;
- virtual void scroll_into_view(const ModelIndex&, Gfx::Orientation);
+ virtual void scroll_into_view(const ModelIndex&, bool scroll_horizontally, bool scroll_vertically) override;
virtual int item_count() const override;
virtual void toggle_index(const ModelIndex&) override;