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authorAndreas Kling <kling@serenityos.org>2020-09-24 21:35:47 +0200
committerAndreas Kling <kling@serenityos.org>2020-09-24 21:35:47 +0200
commitd3adbed23133d652092c74721d7158229445a125 (patch)
tree086435ddc80d1a58879eaf68efbf1b7e07610f37 /Libraries/LibGUI/IconView.cpp
parentd8553a64064cdd67da826905b904c9a2c4e27bf5 (diff)
downloadserenity-d3adbed23133d652092c74721d7158229445a125.zip
LibGUI: Move keyboard item activation up to AbstractView
All views want the same behavior, so move this to the base class. :^)
Diffstat (limited to 'Libraries/LibGUI/IconView.cpp')
-rw-r--r--Libraries/LibGUI/IconView.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/Libraries/LibGUI/IconView.cpp b/Libraries/LibGUI/IconView.cpp
index d1afb19ed6..442a7c9fa9 100644
--- a/Libraries/LibGUI/IconView.cpp
+++ b/Libraries/LibGUI/IconView.cpp
@@ -603,20 +603,6 @@ void IconView::set_selection(const ModelIndex& new_index)
AbstractView::set_selection(new_index);
}
-void IconView::keydown_event(KeyEvent& event)
-{
- if (!model())
- return;
- if (!m_visual_row_count || !m_visual_column_count)
- return;
-
- if (event.key() == KeyCode::Key_Return) {
- activate_selected();
- return;
- }
- AbstractView::keydown_event(event);
-}
-
void IconView::move_cursor(CursorMovement movement, SelectionUpdate selection_update)
{
if (!model())