diff options
author | Andreas Kling <awesomekling@gmail.com> | 2019-08-28 21:11:53 +0200 |
---|---|---|
committer | Andreas Kling <awesomekling@gmail.com> | 2019-08-29 06:36:29 +0200 |
commit | 63e6b09816c5d144e83138d3fd471b800d29a52a (patch) | |
tree | 7daa439cf56e3c9e6131aa7a52fb7432ca0e32e6 /Libraries/LibGUI/GMenu.h | |
parent | d3ebd8897f27c75ddf0bb75d401a6ea55761b1bd (diff) | |
download | serenity-63e6b09816c5d144e83138d3fd471b800d29a52a.zip |
WindowServer+LibGUI: Add support for nested menus
It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)
The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
Diffstat (limited to 'Libraries/LibGUI/GMenu.h')
-rw-r--r-- | Libraries/LibGUI/GMenu.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Libraries/LibGUI/GMenu.h b/Libraries/LibGUI/GMenu.h index 2ddd6f41f2..f873c92def 100644 --- a/Libraries/LibGUI/GMenu.h +++ b/Libraries/LibGUI/GMenu.h @@ -15,10 +15,13 @@ public: static GMenu* from_menu_id(int); + const String& name() const { return m_name; } + GAction* action_at(int); void add_action(NonnullRefPtr<GAction>); void add_separator(); + void add_submenu(NonnullOwnPtr<GMenu>); void popup(const Point& screen_position); void dismiss(); @@ -31,6 +34,7 @@ private: int menu_id() const { return m_menu_id; } int realize_menu(); void unrealize_menu(); + void realize_if_needed(); int m_menu_id { -1 }; String m_name; |