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authorAndreas Kling <kling@serenityos.org>2020-02-06 11:56:38 +0100
committerAndreas Kling <kling@serenityos.org>2020-02-06 11:56:38 +0100
commit11580babbfb1b8ae0acab2400f11d905c35642f5 (patch)
tree3b26fcd4bf7afe9ff92203468ba7cd95e192d55f /Libraries/LibGUI/GListView.h
parent939a605334a71dd8b7af91cdcbe9047281f7b5b9 (diff)
downloadserenity-11580babbfb1b8ae0acab2400f11d905c35642f5.zip
LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
Diffstat (limited to 'Libraries/LibGUI/GListView.h')
-rw-r--r--Libraries/LibGUI/GListView.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Libraries/LibGUI/GListView.h b/Libraries/LibGUI/GListView.h
index 0a7b61aabb..be0d062a63 100644
--- a/Libraries/LibGUI/GListView.h
+++ b/Libraries/LibGUI/GListView.h
@@ -51,9 +51,9 @@ public:
void scroll_into_view(const ModelIndex&, Orientation);
- Point adjusted_position(const Point&) const;
+ Point adjusted_position(const Gfx::Point&) const;
- virtual ModelIndex index_at_event_position(const Point&) const override;
+ virtual ModelIndex index_at_event_position(const Gfx::Point&) const override;
virtual Rect content_rect(const ModelIndex&) const override;
int model_column() const { return m_model_column; }