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author | Andreas Kling <kling@serenityos.org> | 2020-02-06 11:56:38 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2020-02-06 11:56:38 +0100 |
commit | 11580babbfb1b8ae0acab2400f11d905c35642f5 (patch) | |
tree | 3b26fcd4bf7afe9ff92203468ba7cd95e192d55f /Libraries/LibGUI/GListView.h | |
parent | 939a605334a71dd8b7af91cdcbe9047281f7b5b9 (diff) | |
download | serenity-11580babbfb1b8ae0acab2400f11d905c35642f5.zip |
LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
Diffstat (limited to 'Libraries/LibGUI/GListView.h')
-rw-r--r-- | Libraries/LibGUI/GListView.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Libraries/LibGUI/GListView.h b/Libraries/LibGUI/GListView.h index 0a7b61aabb..be0d062a63 100644 --- a/Libraries/LibGUI/GListView.h +++ b/Libraries/LibGUI/GListView.h @@ -51,9 +51,9 @@ public: void scroll_into_view(const ModelIndex&, Orientation); - Point adjusted_position(const Point&) const; + Point adjusted_position(const Gfx::Point&) const; - virtual ModelIndex index_at_event_position(const Point&) const override; + virtual ModelIndex index_at_event_position(const Gfx::Point&) const override; virtual Rect content_rect(const ModelIndex&) const override; int model_column() const { return m_model_column; } |