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authorAndreas Kling <awesomekling@gmail.com>2019-07-04 16:16:50 +0200
committerAndreas Kling <awesomekling@gmail.com>2019-07-04 16:16:50 +0200
commit04b9dc2d30cfc9b383029f6a4b02e2725108b0ae (patch)
treee117a998173b767f9fd009d49c4f8573d8b85432 /Libraries/LibGUI/GAction.h
parent63814ffebf16291419745cd8ba29a4d2fd888563 (diff)
downloadserenity-04b9dc2d30cfc9b383029f6a4b02e2725108b0ae.zip
Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
Diffstat (limited to 'Libraries/LibGUI/GAction.h')
-rw-r--r--Libraries/LibGUI/GAction.h102
1 files changed, 102 insertions, 0 deletions
diff --git a/Libraries/LibGUI/GAction.h b/Libraries/LibGUI/GAction.h
new file mode 100644
index 0000000000..1a80737721
--- /dev/null
+++ b/Libraries/LibGUI/GAction.h
@@ -0,0 +1,102 @@
+#pragma once
+
+#include <AK/AKString.h>
+#include <AK/Badge.h>
+#include <AK/Function.h>
+#include <AK/HashTable.h>
+#include <AK/RefCounted.h>
+#include <AK/NonnullRefPtr.h>
+#include <AK/WeakPtr.h>
+#include <AK/Weakable.h>
+#include <LibGUI/GShortcut.h>
+#include <SharedGraphics/GraphicsBitmap.h>
+
+class GButton;
+class GMenuItem;
+class GWidget;
+
+class GAction : public RefCounted<GAction>
+ , public Weakable<GAction> {
+public:
+ enum class ShortcutScope {
+ None,
+ ApplicationGlobal,
+ WidgetLocal,
+ };
+ static NonnullRefPtr<GAction> create(const StringView& text, Function<void(GAction&)> callback, GWidget* widget = nullptr)
+ {
+ return adopt(*new GAction(text, move(callback), widget));
+ }
+ static NonnullRefPtr<GAction> create(const StringView& text, const StringView& custom_data, Function<void(GAction&)> callback, GWidget* widget = nullptr)
+ {
+ return adopt(*new GAction(text, custom_data, move(callback), widget));
+ }
+ static NonnullRefPtr<GAction> create(const StringView& text, RefPtr<GraphicsBitmap>&& icon, Function<void(GAction&)> callback, GWidget* widget = nullptr)
+ {
+ return adopt(*new GAction(text, move(icon), move(callback), widget));
+ }
+ static NonnullRefPtr<GAction> create(const StringView& text, const GShortcut& shortcut, Function<void(GAction&)> callback, GWidget* widget = nullptr)
+ {
+ return adopt(*new GAction(text, shortcut, move(callback), widget));
+ }
+ static NonnullRefPtr<GAction> create(const StringView& text, const GShortcut& shortcut, RefPtr<GraphicsBitmap>&& icon, Function<void(GAction&)> callback, GWidget* widget = nullptr)
+ {
+ return adopt(*new GAction(text, shortcut, move(icon), move(callback), widget));
+ }
+ ~GAction();
+
+ GWidget* widget() { return m_widget.ptr(); }
+ const GWidget* widget() const { return m_widget.ptr(); }
+
+ String text() const { return m_text; }
+ GShortcut shortcut() const { return m_shortcut; }
+ String custom_data() const { return m_custom_data; }
+ const GraphicsBitmap* icon() const { return m_icon.ptr(); }
+
+ Function<void(GAction&)> on_activation;
+
+ void activate();
+
+ bool is_enabled() const { return m_enabled; }
+ void set_enabled(bool);
+
+ bool is_checkable() const { return m_checkable; }
+ void set_checkable(bool checkable) { m_checkable = checkable; }
+
+ bool is_checked() const
+ {
+ ASSERT(is_checkable());
+ return m_checked;
+ }
+ void set_checked(bool);
+
+ void register_button(Badge<GButton>, GButton&);
+ void unregister_button(Badge<GButton>, GButton&);
+ void register_menu_item(Badge<GMenuItem>, GMenuItem&);
+ void unregister_menu_item(Badge<GMenuItem>, GMenuItem&);
+
+private:
+ GAction(const StringView& text, Function<void(GAction&)> = nullptr, GWidget* = nullptr);
+ GAction(const StringView& text, const GShortcut&, Function<void(GAction&)> = nullptr, GWidget* = nullptr);
+ GAction(const StringView& text, const GShortcut&, RefPtr<GraphicsBitmap>&& icon, Function<void(GAction&)> = nullptr, GWidget* = nullptr);
+ GAction(const StringView& text, RefPtr<GraphicsBitmap>&& icon, Function<void(GAction&)> = nullptr, GWidget* = nullptr);
+ GAction(const StringView& text, const StringView& custom_data = StringView(), Function<void(GAction&)> = nullptr, GWidget* = nullptr);
+
+ template<typename Callback>
+ void for_each_toolbar_button(Callback);
+ template<typename Callback>
+ void for_each_menu_item(Callback);
+
+ String m_text;
+ String m_custom_data;
+ RefPtr<GraphicsBitmap> m_icon;
+ GShortcut m_shortcut;
+ bool m_enabled { true };
+ bool m_checkable { false };
+ bool m_checked { false };
+ ShortcutScope m_scope { ShortcutScope::None };
+
+ HashTable<GButton*> m_buttons;
+ HashTable<GMenuItem*> m_menu_items;
+ WeakPtr<GWidget> m_widget;
+};