diff options
author | Robin Burchell <robin+git@viroteck.net> | 2019-07-13 19:42:03 +0200 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-07-13 22:57:24 +0200 |
commit | ffa8cb668faffd4c417cc7ff60215d732a088122 (patch) | |
tree | b2b562056ba6bec73b7999335c2e9d9484cb4b2f /Libraries/LibCore/CLocalSocket.cpp | |
parent | 983245113afe1961376f5381ea4a77e4364b9d2d (diff) | |
download | serenity-ffa8cb668faffd4c417cc7ff60215d732a088122.zip |
AudioServer: Assorted infrastructure work
* Add a LibAudio, and move WAV file parsing there (via AWavFile and AWavLoader)
* Add CLocalSocket, and CSocket::connect() variant for local address types.
We make some small use of this in WindowServer (as that's where we
modelled it from), but don't get too invasive as this PR is already
quite large, and the WS I/O is a bit carefully done
* Add an AClientConnection which will eventually be used to talk to
AudioServer (and make use of it in Piano, though right now it really
doesn't do anything except connect, using our new CLocalSocket...)
Diffstat (limited to 'Libraries/LibCore/CLocalSocket.cpp')
-rw-r--r-- | Libraries/LibCore/CLocalSocket.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Libraries/LibCore/CLocalSocket.cpp b/Libraries/LibCore/CLocalSocket.cpp new file mode 100644 index 0000000000..20837a066f --- /dev/null +++ b/Libraries/LibCore/CLocalSocket.cpp @@ -0,0 +1,19 @@ +#include <LibCore/CLocalSocket.h> +#include <sys/socket.h> + +CLocalSocket::CLocalSocket(CObject* parent) + : CSocket(CSocket::Type::Local, parent) +{ + int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_CLOEXEC, 0); + if (fd < 0) { + set_error(fd); + } else { + set_fd(fd); + set_mode(CIODevice::ReadWrite); + set_error(0); + } +} + +CLocalSocket::~CLocalSocket() +{ +} |