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authorAndreas Kling <awesomekling@gmail.com>2019-05-08 03:35:05 +0200
committerAndreas Kling <awesomekling@gmail.com>2019-05-08 03:35:05 +0200
commitb719bf7fde743cd7fe1ffb872d20854a8f920578 (patch)
treece918b1f5b091449dbd2ccaf9fc84802d8a5b95a /LibGUI
parentb227b575084e526ef9dd33083192fc8695543b42 (diff)
downloadserenity-b719bf7fde743cd7fe1ffb872d20854a8f920578.zip
GEventLoop: Calm down with the Vector inline capacity for messages.
Using nested event loops like this would cause the stack to grow huge.
Diffstat (limited to 'LibGUI')
-rw-r--r--LibGUI/GEventLoop.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/LibGUI/GEventLoop.h b/LibGUI/GEventLoop.h
index 4e235aa21d..08842ce0c8 100644
--- a/LibGUI/GEventLoop.h
+++ b/LibGUI/GEventLoop.h
@@ -68,7 +68,7 @@ private:
ByteBuffer extra_data;
};
- Vector<IncomingWSMessageBundle, 64> m_unprocessed_bundles;
+ Vector<IncomingWSMessageBundle> m_unprocessed_bundles;
static pid_t s_server_pid;
static int s_my_client_id;
static int s_event_fd;