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author | Andreas Kling <awesomekling@gmail.com> | 2019-02-10 06:10:27 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-02-10 06:10:27 +0100 |
commit | 464873f8b5a4f3d92ec1123345c3dc551c469a4e (patch) | |
tree | 654fb60921239231d7ee2a9ef3698881b4ae99f7 /LibGUI | |
parent | cc04ba9cc9c7b4985c58c3e41ad396e999d75d58 (diff) | |
download | serenity-464873f8b5a4f3d92ec1123345c3dc551c469a4e.zip |
LibGUI: Draw some cute arrows on the GScrollBar buttons.
Diffstat (limited to 'LibGUI')
-rw-r--r-- | LibGUI/GScrollBar.cpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/LibGUI/GScrollBar.cpp b/LibGUI/GScrollBar.cpp index 4f13c3c86a..c2b585c140 100644 --- a/LibGUI/GScrollBar.cpp +++ b/LibGUI/GScrollBar.cpp @@ -77,17 +77,53 @@ Rect GScrollBar::scrubber_rect() const return { 0, (int)y, button_size(), button_size() }; } +static const char* s_up_arrow_bitmap_data = { + " " + " " + " ## " + " #### " + " ###### " + " ######## " + " ## " + " ## " + " ## " + " " +}; + +static const char* s_down_arrow_bitmap_data = { + " " + " ## " + " ## " + " ## " + " ######## " + " ###### " + " #### " + " ## " + " " + " " +}; + +static CharacterBitmap* s_up_arrow_bitmap; +static CharacterBitmap* s_down_arrow_bitmap; + void GScrollBar::paint_event(GPaintEvent&) { + if (!s_up_arrow_bitmap) + s_up_arrow_bitmap = CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 10, 10).leak_ref(); + if (!s_down_arrow_bitmap) + s_down_arrow_bitmap = CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 10, 10).leak_ref(); + Painter painter(*this); painter.fill_rect(rect(), Color::MidGray); painter.draw_rect(up_button_rect(), Color::DarkGray, true); painter.fill_rect_with_gradient(up_button_rect().shrunken(2, 2), Color::LightGray, Color::White); + painter.draw_bitmap(up_button_rect().location().translated(3, 3), *s_up_arrow_bitmap, Color::Black); painter.draw_rect(down_button_rect(), Color::DarkGray, true); painter.fill_rect_with_gradient(down_button_rect().shrunken(2, 2), Color::LightGray, Color::White); + painter.draw_bitmap(down_button_rect().location().translated(3, 3), *s_down_arrow_bitmap, Color::Black); painter.draw_rect(scrubber_rect(), Color::White, true); painter.fill_rect_with_gradient(scrubber_rect().shrunken(2, 2), Color::LightGray, Color::White); |