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authorAndreas Kling <awesomekling@gmail.com>2019-03-16 12:57:04 +0100
committerAndreas Kling <awesomekling@gmail.com>2019-03-16 12:57:04 +0100
commiteb610b309e7f7cef88debaea30ac1d42689dc0a7 (patch)
tree2c7530edc0bd1c8a4b086020d99b9f8f25f023fc /LibGUI/GToolBar.h
parent955a0ff4774c25e39b89030be902f90d2e9f3162 (diff)
downloadserenity-eb610b309e7f7cef88debaea30ac1d42689dc0a7.zip
LibGUI: Make class_name() public so you can always call it.
I found myself having to cast to GWidget* all the time when writing some generic debugging code that just wanted to dump widget info.
Diffstat (limited to 'LibGUI/GToolBar.h')
-rw-r--r--LibGUI/GToolBar.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/LibGUI/GToolBar.h b/LibGUI/GToolBar.h
index 483eac238f..6834664498 100644
--- a/LibGUI/GToolBar.h
+++ b/LibGUI/GToolBar.h
@@ -12,8 +12,9 @@ public:
void add_action(Retained<GAction>&&);
void add_separator();
-private:
virtual const char* class_name() const override { return "GToolBar"; }
+
+private:
virtual void paint_event(GPaintEvent&) override;
struct Item {